Skip to content

dwalker39/SCRecorder

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

SCRecorder

A Vine/Instagram like audio/video recorder in Objective-C.

These classes allow the recording of a video with pause/resume function. Although the project was initially made for the sake of taking videos only, you can now take pictures as well with some very useful utility functions that make the project totally suitable for a standalone camera engine. They are highly configurable, all the classes provide a lot of properties so we are quite sure that it should meet your needs :).

Examples for iOS are provided.

Framework needed:

  • CoreVideo
  • AudioToolbox

Podfile

If you are using cocoapods, you can use this project with the following Podfile

platform :ios, '7.0'
pod "SCRecorder", "~> 2.0"

Getting started

SCRecorder is the main class that connect the inputs and outputs together. It will handle all the underlying AVFoundation stuffs.

// Create the recorder
SCRecorder *recorder = [SCRecorder recorder];

// Set the sessionPreset used by the AVCaptureSession
recorder.sessionPreset = AVCaptureSessionPresetHigh;

// Listen to some messages from the recorder!
recorder.delegate = self;

// Initialize the audio and video inputs using the parameters set in the SCRecorder
[recorder openSession: ^(NSError *sessionError, NSError *audioError, NSError *videoError, NSError *photoError) {
	// Start the flow of inputs
	[recorder startRunningSession: ^{
		// Session is now started!
		

	}];
}];

Begin the recording

The second class we are gonna see is SCRecordSession, which is the class that process the inputs and append them into an output file. A record session can contains one or several record segments. A record segment is just a continuous video and/or audio file, represented as a NSURL. It starts when you hold the record button and end when you release it, if you implemented the record button the same way as instagram and vine did. When you end the SCRecordSession, it will merge the record segments (if needed). If the record is started on the SCRecorder, setting a SCRecordSession inside it will automatically start a record segment. If you don't want this to happen, you must remove the SCRecordSession from the SCRecorder while manipulating it.

// Creating the recordSession
SCRecordSession *recordSession = [SCRecordSession recordSession];

// Before setting it to the recorder, you can configure many things on the recordSession,
// like the audio/video compression, the maximum record duration time, the output file url...

recorder.recordSession = recordSession;

[recorder record];

Finishing the record

You can call endSession on the SCRecordSession to stop the current recording segment, merge every record segments and delete the underlying files used by the record segments. Only one file will be remaining after calling this method, which will be contained in the outputUrl. Note that this property is automatically generated, but you can set one if you want to record to a specific location.

SCRecordSession *recordSession = recorder.recordSession;
recorder.recordSession = nil;

[recordSession endSession:^(NSError *error) {
	if (error == nil) {
		NSURL *fileUrl = recordSession.outputUrl;
		// Do something with the output file :)
	} else {
		// Handle the error
	}
}];

And start doing the cool stuffs!

// You can read each record segments individually
SCRecordSession *recordSession = recorder.recordSession;
for (NSURL *recordSegment in recordSession.recordSegments) {
	// Do something cool with it
}

// You can remove a record segment at anytime
// Setting deleteFile to YES will delete the underlying file
[recordSession removeSegmentAtIndex:1 deleteFile:YES];

// Record a square video like Vine/Instagram
recordSession.videoSizeAsSquare = YES;

// Or add a random record segment that you made before
[recordSession insertSegment:fileUrl atIndex:0];

// You can read the recordSegments easily without having to merge them
AVAsset *asset = [recordSession assetRepresentingRecordSegments];

// Record in slow motion!
recordSession.videoTimeScale = 4;

// Get a dictionary representation of the record session
// And save it somewhere, so you can use it later!
NSDictionary *dictionaryRepresentation = [recordSession dictionaryRepresentation];
[[NSUserDefaults standardUserDefaults] setObject:dictionaryRepresentation forKey:@"RecordSession"];

// Restore a record session from a saved dictionary representation
NSDictionary *dictionaryRepresentation = [[NSUserDefaults standardUserDefaults] objectForKey:@"RecordSession"];
SCRecordSession *recordSession = [SCRecordSession recordSession:dictionaryRepresentation];

// Limiting the record duration
// When the record reaches this value, the recorder will remove the recordSession and call
// recorder:didCompleteRecordSession: on the SCRecorder delegate. It's up to you
// to do whatever you want with the recordSession after (the recordSegments won't be merge nor deleted, but
// the current recordSegment will be finished automatically)
recordSession.suggestedMaxRecordDuration = CMTimeMakeWithSeconds(7, 10000);

// Taking a picture
[recorder capturePhoto:^(NSError *error, UIImage *image) {
	if (image != nil) {
		// Do something cool with it!
	}
}];

About

An easy Vine/Instagram like video and/or audio recorder class and a camera engine in Objective-C.

Resources

License

Stars

Watchers

Forks

Packages

No packages published

Languages

  • Objective-C 91.0%
  • C# 9.0%