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Project for Multicore Programming class. Flocks of boids were simulated and displayed using OpenGL. Each boid's position, velocity, and separation from other boid's were computed as individual threads. OpenCl and Intel TBB frameworks were used for this iteration

dsnguyenhuu/N-body-simulation---Boid-processing

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N-body-simulation---Boid-processing

Project for Multicore Programming class. Flocks of boids were simulated and displayed using OpenGL. Each boid's position, velocity, and separation from other boid's were computed as individual threads. OpenCl and Intel TBB frameworks were used for this iteration

Ran on Visual Studio 2017 (vc141)

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Project for Multicore Programming class. Flocks of boids were simulated and displayed using OpenGL. Each boid's position, velocity, and separation from other boid's were computed as individual threads. OpenCl and Intel TBB frameworks were used for this iteration

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