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[3.0] OpenGL Codegen #2020

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[3.0] OpenGL Codegen #2020

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@Perksey Perksey commented Apr 6, 2024

  • Group generation
  • Function transformation to refer to groups
  • Transformative overloads (e.g. GenBuffer vs GenBuffers)
  • SupportedApiProfileAttributes
  • more...?

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github-actions bot commented Apr 6, 2024

File Coverage
All files 8%

Minimum allowed coverage is 0%

Generated by 🐒 cobertura-action against 5eca8c3

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Self review

sources/Core/Annotations/SupportedApiProfileAttribute.cs Outdated Show resolved Hide resolved
sources/Core/DSL/MaybeBool`2.cs Outdated Show resolved Hide resolved
sources/OpenGL/Enums/AttribMask.gen.cs Show resolved Hide resolved
sources/OpenGL/Enums/BlendingFactor.gen.cs Outdated Show resolved Hide resolved
sources/OpenGL/Enums/ContextFlagMask.gen.cs Show resolved Hide resolved
sources/OpenGL/Enums/DepthFunction.gen.cs Show resolved Hide resolved
sources/OpenGL/Enums/FragmentShaderColorModMaskATI.gen.cs Outdated Show resolved Hide resolved
sources/SilkTouch/Mods/Common/ModUtils.cs Outdated Show resolved Hide resolved
sources/SilkTouch/Mods/MixKhronosData.cs Outdated Show resolved Hide resolved
@Perksey Perksey marked this pull request as ready for review May 24, 2024 04:34
@Perksey Perksey requested a review from a team as a code owner May 24, 2024 04:34
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Perksey commented May 24, 2024

This is now ready for review. Note that it doesn't include handle codegen, but everything else is basically as it will be in the final release afaict.

@Perksey Perksey requested a review from curin May 24, 2024 04:35
@Perksey Perksey added the feature New feature. label May 24, 2024
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