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pokemongo-api

A GraphQL API for Pokemon GO built using data from mining the GAME_MASTER file. The goal is to produce a unified API that developers can use to produce tools like IV checkers and team builders without needing to keep up with changes to the GAME_MASTER themselves.

Stages

Each of the "stages" below is a different deployment. New versions will be first tested on "development" before moving on to "staging" and then finally "production":

NOTE: only "development" and "staging" will have GraphIQL, as it is a development tool and staging/production should be queried directly.

Contributions

If you'd like to contribute to this project, check out the issues to see what is being requested first. Feel free to submit your own ideas as well!