-
Notifications
You must be signed in to change notification settings - Fork 70
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Quadruple THINGS_COUNT #2824
base: master
Are you sure you want to change the base?
Quadruple THINGS_COUNT #2824
Conversation
From 8192 to 32767 (I assume it's a short?)
It works: But I noticed that the game slowdown once I reach 16k+ things, but maybe it's the test map script at cause? It spawns 240 Demonspawn per second then kill them instantly and each of them spawn 4 bag of gold. |
17 FPS with a high end gaming PC does not seem like such a great idea to me. |
Well i just tested, just loading a map where i got nothing but imps and a dungeon heart. it is about 160 fps. |
The game was limited to 20 fps (the same as the 20 ticks or turns per second) but now the framerate unlocked. |
From 8192 to 32767.
I assume it's a short?
Why this PR?
Support for big maps 170x170 that are 4 times larger than a standard sized map.