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Home Automation Simulator

A simulated, browser-based home automation control panel, written in ES6.

Requirements

Overview

This project simulates a home automation system comprised of an "internet of things" collection of physical components and sensors, which are controlled via a browser-based UI. The interface is built using jQuery and Bootstrap, and the controlling framework is written in future-facing ES6 and uses SystemJS for managing dependencies and transpilation to ES5. It is able to run entirely in-browser.

Since this is a simulator, it does not use actual physical components (although in principle if a compatible component existed it should work with this project) and instead emulates the existence of components using locally-hosted data. Although data is not actually persisted, the framework does emulate persisting component data until the browser is refreshed.

The project provides an easy to use framework for deploying components that minimises the amount of boilerplate code needed to build a component, allowing effort to be focused the component itself. More information on how to create components is provided below.

Setup

This project uses NPM to manage project dependencies and JSPM/SystemJS for runtime dependencies, as well as Gulp as a build system. This means you'll need to globally install the CLI tools for Gulp and JSPM if you don't already have them.

First, make sure you've installed Node.js and NPM for your platform, then run:

npm install -g gulp-cli jspm

Now you can install the project and runtime dependencies:

npm install

You should now have all the NPM and JSPM dependencies installed to ./node_modules and ./app/jspm_packages respectively. You shouldn't need to do this again (unless you're changing the project dependencies yourself, or the project is updated).

Usage

The quickest way to try out the app is via the built-in server:

gulp serve

This will start a local server at http://localhost:3000/ running the app with several sample components registered.

Extending

The application consists of a main controller (App) which is responsible for loading components and initialising them, and the components themselves.

The application controller

The App serves as a registry, and provides three public functions:

class App {
    /**
     * Registers a new component using it's configuration URL.
     * @param {String} url The component's configuration URL
     * @returns {Promise} Returns a promise that is resolved once the component has been loaded. The component 
     *                    instance is supplied as the only argument.
     */
    register(url);
    
    /**
     * Removes a previously registered component.
     * @param {String} id The ID of the component to remove.
     */
    remove(id);
    
    /**
     * Gets the ID of the component using it's configuration URL. The component does *not* have to be registered 
     * beforehand.
     * @param {String} url The configuration URL of a component
     * @return {String} Returns the ID for the component identified by the URL provided.
     */
    static id(url);
}

Using App is simple, all it needs is a container element to place component panels in. It'll accept anything that can be resolved by jQuery's $ (including selectors, DOM elements, and other jQuery elements):

var app = new App("#container");

Then you can register components:

app.register("/data/my-component/config.json");

If you need to get hold of the component instance:

app.register("/data/my-component/config.json").then(function(component) {
    // do something
});

Components

Components are classes and must extend the base Component class in app/js/component.js.

The base component provides most of the "magic" that makes up the framework, including automatic updating of remote component data, and automatically syncing data back to the component after it is modified (e.g. by the user interacting with the UI).

Components must implement a minimal set of functionality:

class Component {
    /**
     * Processes new data from the received from component's data endpoint.
     * @param {Object} data An object containing the data from the remote endpoint
     */
    handleUpdate(data);
    
    /**
     * Renders the components view. Can return anything jQuery's DOM functions are able to understand. 
     * @return {String|jQuery|HTMLElement} Returns the rendered view.
     */
    render();
}

The handleUpdate() function will be called once each time the remote data endpoint is polled and will be provided with an object containing whatever data the endpoint provided. A typical example could be:

{
    "poweredOn": true,
    "temperature": 23
}

It's up to you what you do with this data, but usually you'll want to merge it with your component's local data in this.data.

The render() function will be called automatically whenever this.data is updated, and it's return value will be injected into the component's container. You should not normally have to call any render functions or do any DOM manipulation yourself, since the Component base class will take care of it for you. Just update your component state in this.data, then use that data in your render() function to generate the component's view.

Let's create a demo component in app/js/components/mycomponent.js to see this in action:

"use strict";

import {Component} from "app/js/component";

export class MyComponent extends Component {
    constructor(container, config) {
        super(container, config);
    }

    // Store the updated component state
    handleUpdate(data) {
        this.data.poweredOn = data.poweredOn;
        this.data.temperature = data.temperature;
    }

    // Render the component view
    render() {
        return "<div><p>Power: " + (this.data.poweredOn ? "On" : "Off")
            + "</p><p>Temperature: " + this.data.temperature + "C</p></div>";
    }
}

That's all that's needed for a basic read-only component. The remote data will be polled according to the component's configuration and given to handleUpdate() to store. When this.data changes the render() function is automatically called and the result injected into the DOM.

Mocking endpoints

Now we have a basic component, we need to register it with App so it appears in the dashboard. To do this we'll create a pair of mock remote endpoints in app/data/my-component/:

config.json

{
  "type": "MyComponent",
  "name": "Demo component",
  "description": "A simple read-only demo component",
  "status": "/data/my-component/status.json",
  "frequency": "10",
  "properties": { }
}

The type property is important and must exactly match your component's class name. The name and description properties are descriptors for display purposes only. The status property must point to the data endpoint, and frequency indicates how often (in seconds) to poll it for new data. The properties object can be used to define component-specific configuration values, but we can ignore that here.

status.json

{
    "poweredOn": true,
    "temperature": 23
}

We'll use the same status data as the earlier example. This data will loaded the first time the data endpoint is polled (subsequent polls will not actually load this data again because it would interfere with the persistence emulation the simulator does, but in a real application it would be polled for each update).

Now that we have our endpoints configured, we can register the component. Try it out by running gulp serve to start the app, and register your component in the UI by entering /data/my-component/config.json. You should see your new component appear in the dashboard (if not open the console to see what went wrong!).

Getting user feedback via events

We can extend our component to respond to user input with a simple modification:

export class MyComponent extends Component {
    ...
    render() {
        // use jQuery to render the view this time
        const view = $("<div><p>Power: " + (this.data.poweredOn ? "On" : "Off") + "</p><p>Temperature: " + this.data.temperature + "C</p> <button>Hotter!</button></div>");
        
        // when the button is clicked, increment the temperature
        view.find('button').click((event) => {
            this.data.temperature++;
            event.preventDefault();
        });
        
        return view;
    }
    ...
}

Now bring up your component in a browser again and click the "Hotter!" button. You should see the temperature increase each time.

Using template engines

There are numerous Javascript template engines (Handlebars, Mustache, Dash, Jade, etc) which are very useful for rendering component views since they keep code clean and concerns separate.

The simulator ships with Handlebars (though you can install your own with JSPM if you want) and it's very easy to use with SystemJS. We can refactor our demo component by creating a view template at app/tmpl/my-component.hbs:

<p>Power: {{#if poweredOn}}On{{else}}Off{{/if}}</p>
<p>Temperature: {{temperature}}C</p>
<button>Hotter!</button>

And in our component:

...
import tmpl from "app/tmpl/my-component.hbs!";

export class MyComponent extends Component {
    ...
    render() {
        return tmpl({
            poweredOn: this.data.poweredOn,
            temperature: this.data.temperature
        })
    }
    ...
}

There is, however, a significant "gotcha" when using such engines. In order to attach event listeners the element needs to already exist somewhere in the DOM, but most template engines do not append content to the DOM, so if you try to attach events from render() like we did earlier they will not work.

There are two options to workaround this limitation.

The first, and usually preferred option, is to use delegated events to attach listeners. Delegated event listeners can be attached to the component container (which is already in the DOM) instead of the individual element being targeted at any stage in the component lifecycle. The recommended time to attach them is during construction:

export class MyComponent extends Component {
    constructor(container, config) {
        super(container, config);

        // attach event listener
        this.container.on("click", "button", (event) => {
            this.data.temperature++;
            event.preventDefault();
        });
    }
    ...
}

It is not recommended to attach delegated events from within render(), since this will result in duplicate events being registered each time the component is re-rendered.

The second option is to use the afterRender() hook to attach listeners after the component has been rendered (and injected into the DOM):

class MyComponent extends Component {
    afterRender() {
        // attach event listener
        this.container.find("button").click((event) => {
            this.data.temperature++;
            event.preventDefault();
        });
    }
}

Both approaches will produce the same results, however delegated events may perform slightly better.

Persisting data

In addition to automatically rendering your component, data is automatically POSTed back to the remote data endpoint whenever this.data is changed. The POST data will be this.data, and the remote endpoint should merge the updates as needed (because this is a client-side only simulation this behaviour is emulated, but you can see the emulated POST requests in the browser console).

POSTs are automatically throttled to avoid overloading remote endpoints if a large number of properties are updated in a short period, and no special action is needed by components to do this.

In the event you need to pause or disable automatic POSTing you can call this.disablePost() and then this.enablePost() to enable it again.

Pausing and forcing data updates

You can pause automatic data updates with this.stopUpdates() and enable them again using this.update(), which will immediately perform an update, then schedule automatic updates (if you want to do a single update without re-enabling automatic updates, use this.update(false)).

Accessing configuration

The values from the component's configuration endpoint are available via this.config, for example: this.config.description. See the ComponentConfig in app/js/component.js for more information.

Closing thoughts

This is a local simulator, so the consequences of weak security or buggy behaviour are not serious. In a real-life system however these could have very serious consequences. A few things that would need to happen to take this project from it's current state to a real-world system include the following. This list is non-exhaustive.

  • Strong authentication for the UI to prevent unauthorised visitors from controlling components.
  • Secure communication between components and the UI, including transport encoding (i.e. HTTPS) and token-based authentication.
  • Stricter checking of data by components to ensure only valid values are accepted.

There is also a lot of scope for UI/UX improvements in the interface, the current implementation is intentionally basic.

Known issues

  1. The fluid grid (Bricklayer) used to arrange component tiles occasionally has hiccups where components are arranged in strange orders, or they are displayed in a single column even at desktop screen sizes. These usually only happen when resizing the viewport, and can be fixed by resizing the window from large, to small, and back to large again. There are probably better fluid grid solutions out there.

Todo

  • Improve the fluid grid behaviour
  • Use Local Storage for emulating persistence between browser refreshes
  • Add a WiFi kettle component

Acknowledgments

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A simulated, browser-based home automation control panel, written in ES6

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