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Yahtzotron

State your prime directive! - "... to ... roll ..." 🤖 🎲

Yahtzotron is a bot for Yahtzee and Yatzy, trained via advantage actor-critic (A2C) through self-play. Yahtzotron is implemented through the JAX library ecosystem (JAX + Haiku + optax + rlax).

Yahtzee is a game of chance played with 5 dice and involves making strategic decisions based on the outcome of your rolls early in the game. This makes for a surprisingly challenging task for reinforcement learning.

The pre-trained agents are close to perfect play (average scores are around 240 for both Yahtzee and Yatzy, just 5-10 points below perfect play).

Read my blog post about the making of Yahtzotron here.

Usage

Just clone the repository and run

$ pip install .

Then, you can use the Yahtzotron command-line interface:

$ yahtzotron --help
Usage: yahtzotron [OPTIONS] COMMAND [ARGS]...

  This is Yahtzotron, the friendly robot that beats you in Yahtzee.

Options:
  --version                       Show the version and exit.
  -v, --loglevel [debug|info|warning|error]
  --help                          Show this message and exit.

Commands:
  evaluate  Evaluate performance of trained agents.
  origin    Show Yahtzotron's origin story.
  play      Play a game against Yahtzotron.
  train     Train a new model through self-play.

Why don't you try a game against one of the pre-trained agents?

$ yahtzotron play pretrained/yahtzee-score.pkl

Bonus

When you play Yahtzotron, it is going to tell you what its current strategy is before every action (to teach us puny humans how to play):

> My turn!
> Roll #1: [3, 3, 3, 5, 6].
> I think I should go for Threes, so I'm keeping [3, 3, 3].
> Roll #2: [3, 3, 3, 3, 4].
> I think I should go for Threes or Yatzy, so I'm keeping [3, 3, 3, 3].
> Roll #3: [1, 3, 3, 3, 3].
> I'll pick the "Threes" category for that.

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