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1.3.0

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@demilich1 demilich1 released this 02 Mar 14:48
· 26 commits to master since this release

Fixes:

  • Fixed several Rarity values being incorrect.
  • Fixed most instances of card cost modifiers not properly interacting.
  • Fixed Djinni of Zephyrs. Now he truly grants your wish of not being viable.
  • Fixed several AI bugs.
  • Fixed a bug where Kezan Mystic could give you too many secrets.
  • Fixed King's Elekk to not be an actual draw.
  • Fixed a bunch of bugs where deck triggers would crash your game.
  • Fixed a bug where Auras did not aura correctly.
  • Fixed Fel Cannon to stop targeting itself.

Updates:

  • Updated error dumps to include comprehensive lists of all actions performed in a game.
  • Updated Murloc cards to match changes.
  • Updated several conditions to be more versatile.
  • Updated summon events to include pre- and post-summon effects.
  • Updated decks.
  • Updated deck formats.

Additions:

  • Added the Mean Streets of Gadgetzan.
  • Added the ability to use/make Tri-Class cards.
  • Added Card Sources to certain spells, to allow cards to be pulled from certain locations. This means pulling from a deck will increase the chances of cards if they have more in there (Thoughtsteal, Mindgames, etc.)
  • Added more customization options for spells.
  • Added the ability to give minions multiple triggers.

Removals:

  • Removed internal card IDs. Cards now use their file name as a Card ID.

Two fixes in comparison to the former RC1 release:

  • fixed [Dark Bargain] not discarding any cards
  • fixed [Grimestreet Protector] giving adjacent minions Taunt instead of Divine Shield