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Sega Genesis CHIP-8 Interpreter

Another CHIP-8 interpreter, but for Sega Genesis

This project is a very simple CHIP-8 interpreter based on multigesture.net implementation ported to Sega Genesis systems.

CHIP-8 SGDK

Features

  • Menu with 3 Game Options:
    • Invaders (Space Invaders Clone)
    • Tank
    • Boat
  • A Python script to load .ch8 files and convert to u8 *data;

HOW TO RUN

  • Compile this code, or download the .bin file.
  • Load normally, using your preffered Sega Genesis Emulator.
  • Load to your SD card, and run the interpreter using a Flash Card.
  • To Select a game, just use the menu (UP and DOWN buttons) and press the Start button.
  • To exit a game and goes to the menu just press Start.

Limitations

  • Recurrent application Slowdowns, due the current tile drawing logic used.
  • Only 7 buttons of sega genesis joystick mapped to CHIP-8 core.

Requirements to compile

  • SGDK
  • An IDE of your preference ( to write this project I using VSCode with Genesis Code extension).

Acknowledges

  • Thanks to multigesture.net, to provide a very well documented code, and explanation about how the CHIP-8 works.
  • Thanks to SGDK team.
  • Thanks to Zerasul, to provide a vscode extension to manage, compile and create projects directly on VSCode.