[PlayerSpaceship] Deprecate redundant energy functions #1865
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PlayerSpaceship has redundant getter/setter functions for energy:
getEnergyLevel()
setEnergyLevel()
getEnergyLevelMax()
setEnergyLevelMax()
Deprecate these in favor of the parent SpaceShip class's functions:
getEnergy()
setEnergy()
getMaxEnergy()
setMaxEnergy()
Move the PlayerSpaceship energy setter logic, which capped values
to a range of 0 to max_energy_level, to the SpaceShip class's
behavior, which discarded values less than 0 but accepted all
others.
Replace use of these
...EnergyLevel...
functions.