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disable auto-reconnection to room's. only Client can reconnect.
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endel committed Mar 15, 2018
1 parent bd6a414 commit f5d8a91
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Showing 2 changed files with 3 additions and 2 deletions.
4 changes: 2 additions & 2 deletions package.json
@@ -1,6 +1,6 @@
{
"name": "colyseus.js",
"version": "0.8.3",
"version": "0.8.4",
"description": "Multiplayer Game Client for the Browser",
"keywords": [
"multiplayer",
Expand Down Expand Up @@ -29,7 +29,7 @@
},
"dependencies": {
"@gamestdio/clock": "^1.1.0",
"@gamestdio/websocket": "^0.2.2",
"@gamestdio/websocket": "^0.2.3",
"delta-listener": "^2.1.2",
"fossil-delta": "^1.0.0",
"notepack.io": "^2.1.2",
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1 change: 1 addition & 0 deletions src/Room.ts
Expand Up @@ -41,6 +41,7 @@ export class Room<T=any> extends DeltaContainer<T & any> {

connect (connection: Connection) {
this.connection = connection;
this.connection.reconnectEnabled = false;
this.connection.onmessage = this.onMessageCallback.bind(this);
this.connection.onclose = (e) => this.onLeave.dispatch(e);
}
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