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Nintendo DS Game Engine

A very basic Game Engine for the NDS originally created for a school project.

Features:

  • SceneGraph class and renderer.
  • Textured and Colored Meshes.
  • Basic Physics (No collision.)
  • Camera class including movement.

Setup

  1. Copy this folder (or symbolic link) to the path of devkitPro under 'C:/devkitPro/NDS-Game-Engine'. This ensures that the library can be found when compiling / modifying code.
  2. Run 'make'. Assuming that the library is installed and working, the project should compile.
  3. After the 'make' command is finished, you should have a '.nds' file in the root directory of the project.
  4. Open the '.nds' file in an emulator or a homebrewed NDS device. You should be good to go! :)

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