This is Doodle Jumper! (Creative name, right?). It is a Doodle Jump clone written for Android and iOS. The game is written in C++ and uses the cocos2dx library, which can be used to port to other platforms.The aim of the game is to keep going higher. You need to use your mobiles accelerometer to control the character. Position yourself to land on the platforms and be careful! Some platforms will break and you need to time your jumps correctly.
It is currently in an alpha state and is actively being developed as you read this! If you want to help or contribute, see below
- High-score tracking
- Infinite Levels
- Accelerometer based controls (Android Only)
As an alpha game, the following features are being worked on and implemented:
- Different platform types
You can download the installer in the release section to play it on Windows (Arrow key controls). You can also download the Android APK file to play it on your mobile device.
💡 Before you begin, make sure you have all the below installed:
- A C++ compiler (Either Visual Studio or Code::Blocks for Windows)
- Git
- Cocos2dx 2.1.5 library
If using Visual Studio, you must first compile cocos2dx and add the project under the 'projects' folder. It currently works on 2.x versions of cocos2dx, but 2.1.5 is the most stable.
Currently, Doodlejumper is in an alpha stage so expect some bugs! :) Android releases have not been tested on all devices.
You can contact me directly and I will try to get around to sorting out the numerous bugs.
If you see an error message or run into an issue, please create bug report.
If you have an idea, or you're missing a capability that would make development easier and more robust, please Submit feature request. I am still working on this from time to time for fun.
Please message me privately if you want to contribute.
- Me, Myself and I