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What is this?

This code base is used by the AI Community in Canberra

We are a learning community for deep learning, reinforcement learning and other AI sutff based in Canberra.

For details, please visit our community page.

VizDoom RL

Background

Doom is one of the oldest 3D video games, co-created by John Carmack. Vizdoom allows Doom to be manipulated in Python, which makes it ideal for experimenting with reinforcement learning.

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References

Michał Kempka, Marek Wydmuch, Grzegorz Runc, Jakub Toczek & Wojciech Jaśkowski, ViZDoom: A Doom-based AI Research Platform for Visual Reinforcement Learning, IEEE Conference on Computational Intelligence and Games, pp. 341-348, Santorini, Greece, 2016 (arXiv:1605.02097)

@inproceedings{Kempka2016ViZDoom,
  author    = {Micha{\l} Kempka and Marek Wydmuch and Grzegorz Runc and Jakub Toczek and Wojciech Ja\'skowski},
  title     = {{ViZDoom}: A {D}oom-based {AI} Research Platform for Visual Reinforcement Learning},
  booktitle = {IEEE Conference on Computational Intelligence and Games},  
  year      = {2016},
  url       = {http://arxiv.org/abs/1605.02097},
  address   = {Santorini, Greece},
  Month     = {Sep},
  Pages     = {341--348},
  Publisher = {IEEE},
  Note      = {The best paper award}
}

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Code Repository for community discussions in Canberra about reinforcement learning.

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