Tool for viewing and editing levels in the 1997 game "Die Pirateninsel" by Sunflowers.
- Export levels from the game's internal format to Tiled level format
- Import levels created or edited in Tiled back into the game
- Generate images of all levels in the game
Get a prebuilt binary from the releases page.
Prerequisites: you need the original game files. The game runs well in DOSBox on modern machines.
PirateninselLevelExport.exe export --game-dir=C:\PIRAT --tiled-dir=.\levels
Levels will be converted to Tiled level format and stored in a subdirectory levels
. You can now view and edit the levels using Tiled.
PirateninselLevelExport.exe import --game-dir=C:\PIRAT --tiled-dir=.\levels
Levels will be converted back to the game's internal format and stored within the game directory. The original level files are overwritten, so it may be a good idea to back them up before running.
PirateninselLevelExport.exe gen-level-images --game-dir=C:\PIRAT --dest-dir=.\level-imgs
All levels will be saved as PNG images in the level-imgs
subdirectory.
MIT, see LICENSE