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StarWar

This project is a beta version of the Game, inspired on Star Wars, and it was developed during Data Structures and Algorithmics subject of the Bachelor's Degree in Computer Science of the Universitat Politècnica de Catalunya - Facultat d'informàtica de Barcelona in October 2015.

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It consists on a StarWars ship that have to recolect coins and dodge bullets. In my version the ship does not shoot, but the option is implemented in the functions of the ship.

The code of the ship controlled by my you will find in AlCaza123.cc, the other files are necesary for the correct operation of the game.

We were given a game environment based on Star Wars ship battles. Each ship scored points by collecting coins and dodging bullets. Ships could move in different directions, with variable speeds, and they could also shoot both the asteroids (to open new paths or avoid collisions) and the other ships (to kill them for a certain amount of time).

Our goal was to create the best possible AI for a ship, and then battle the other students' AIs in a round based tournament. The code for my AI can be found in AICaza123.cc. My AI does not have the option of shooting because it's a beta version as I already say.

The rest of the files are required for compiling and executing the game.

Mark

I don't know but I died in 104 round

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Beta version of a Game inspired implemented during Data Structures and Algoristhmics subject

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