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Releases: c-frame/aframe-cursor-teleport

1.5.0

09 Mar 15:40
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Full Changelog: 1.4.0...1.5.0

1.4.0

05 Jun 16:30
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  • Fix isValidNormalsAngle to take into account plane rotation by @vincentfretin in #62

Full Changelog: 1.3.0...1.4.0

1.3.0

26 May 13:00
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  • Fix example in README that used navigator instead of cursor-teleport by @vincentfretin in #59
  • Add support for navigation-start and navigation-end events and example of using the events to disable simple-navmesh-constraint during navigation transition by @vincentfretin in #60
  • Simplify code by using Vector3.lerpVectors by @vincentfretin in #61

Full Changelog: 1.2.0...1.3.0

1.2.0

21 Apr 07:19
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Full Changelog: 1.1.1...1.2.0

1.1.1

14 Apr 15:54
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  • Import RAD2DEG from THREE.MathUtils by @vincentfretin #36
  • Calculate travel speed based on delta time by @vincentfretin #37
  • Don't recreate the PlaneGeometry each time by @vincentfretin #38
  • Set cameraRig end position when transition is finished by @vincentfretin #39
  • Remove global teleporter variable and use proper aframe component idioms, implement play pause remove, avoid object and array allocations when possible by @vincentfretin in #40
  • Fix vec3 default value warning by @vincentfretin in #41
  • Update examples to use blink-controls and aframe 1.4.1 by @kfarr in #50
  • Upgrade build tools to latest webpack and now create a minified build without eval by @vincentfretin

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