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Powermanga is a shoot 'em up with 60 different enemies, 40 meteors, numerous weapons, many end of level baddies, spaceship power-ups and lots of other surprises.

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brunonymous/Powermanga

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Powermanga is an arcade 2D shoot-em-up game with 41 levels and more 
than 200 sprites. It runs in 320x200 or 640x400 pixels, 
with Window mode or full screen 
and support for 8, 15, 16, 24, and 32 bpp. 

PREREQUISITES

  You need:
  - A IA-32, x86-64, PowerPC, ARM or MIPS platform
  - 32 MB RAM and 80 MB swap
  - Linux 2.x 
  - SDL 1.2
  - SDL_mixer
  - the GCC C++ compiler
  - GNU make
  - (X.Org Server) 
  - (X11 with the MIT-SHM extension headers)
  - (LinuxThreads)

COMPILING AND INSTALLING


  To install in /usr/local :

       ./bootstrap
       ./configure
        make
        su -c 'make install'
		
COMPILATION WITH CMAKE

	Example for SDL2 :

		mkdir build
		cd build
		cmake .. -DCMAKE_BUILD_TYPE="Release" -DPOWERMANGA_SDL=on -DPOWERMANGA_SDL2=on
		cmake --build . --config Release

LEGAL

  Powermanga is copyright TLK Games 1998-2014 and available under the
  terms of the GNU General Public License. See COPYING for details.

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Powermanga is a shoot 'em up with 60 different enemies, 40 meteors, numerous weapons, many end of level baddies, spaceship power-ups and lots of other surprises.

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