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Terminal Graphics

This experiment is about trying to do the best possible job of displaying bitmapped graphics in a terminal emulator. I discovered a combination of ANSI escape codes and Unicode block elements that gives surprisingly good results. Not production quality code, see TODOs.

term-gfx

If you want to read actual algorithm descriptions / references and more, higher quality images visit the following link to my website

Project on Blitzcode.net

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This program is published under the MIT License.

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Developed by Tim C. Schroeder, visit my website to learn more.

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