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This is a unity prototype of an adventure kid can have at home as one of the activities.

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Maro's Adventures Prototype

Technologies: Unity, C#, Augmented Reality

This is a prototype of an adventure kid can have at home as one of the activities.

This mini game should guide the kid to search for the treasure in the house, (it will calculate step count in the background) and when he reaches the desired step count a chest will be revealed, the kid then can collect what's inside.

Features:

  • Deploy virtual objects
  • Detect planes
  • Detect proximity with deployed object

Instructions:

  • Start game
  • Take 10 steps
  • A treasure will appear
  • Go close to it to unlock

You can deploy the treasure box at the arrow by tapping on the screen.

Perquisites

To Run without unity

To develop

  • Unity 2019.4.1f1

C# files are in Assets/Scripts/

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This is a unity prototype of an adventure kid can have at home as one of the activities.

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