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Merge pull request #2994 from MoritzBrueckner/fix-cloud-inf
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Fix INF values in cloud shader (causing bloom flickering)
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luboslenco committed Feb 1, 2024
2 parents c8a14cf + 92af754 commit c2d6f8e
Showing 1 changed file with 1 addition and 0 deletions.
1 change: 1 addition & 0 deletions blender/arm/make_world.py
Expand Up @@ -311,6 +311,7 @@ def frag_write_clouds(world: bpy.types.World, frag: Shader):
frag.add_const('float', 'cloudsSteps', str(round(world.arm_clouds_steps * 100) / 100))

frag.add_function('''float remap(float old_val, float old_min, float old_max, float new_min, float new_max) {
\tif (old_max == old_min) return 0.0;
\treturn new_min + (((old_val - old_min) / (old_max - old_min)) * (new_max - new_min));
}''')

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