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Koramu

Project: Story-based 2D-RPG for the P-Seminar at LFG in the 11th & 12th grade
Participants: Tobias Mahler, Roman Mayr, Ario Dastmaltschi
Technology: Built from scratch using C++ & Lua by implementing a simple game engine based on the state machine pattern any by building a tile map using Tiled
Submission: Januar 2018

Screenshots

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Documentation

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