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A simple hangman game using a tree instead of a person. Uses WordsAPI to get random words.

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andrew-braun/hangtree-game

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Hangtree Game

A learning project focusing on using JavaScript to create a sliding menu and a modal that fades in/out. Uses a simple profile/portfolio page as a base. Based on a project from Brad Traversy's Vanilla JavaScript course.

Uses WordsAPI to request random words, obscuring API key by making request through a Heroku proxy server that contains the key as an environment variable.

Link to project

https://andrew-braun.github.io/hangtree-game/

Functionality

  • Generates random word and displays spaces on page
  • Takes keystroke input and checks for correct answer
  • Adds letters to word on correct answer
  • Adds strokes to SVG tree on wrong answer
  • Detects win and loss conditions
  • "Play Again" resets game to initial state

Concepts

  • Game design
  • SVG creation
  • Helper functions
  • Checking inputs
  • API calls and key obfuscation

Technologies

  • HTML5
  • CSS3
  • Vanilla JS
  • Heroku

Planned Features

  • Better tree
  • Aesthetic overhaul (In progress)
  • Make sure words are commonly-used/easy
  • Add limited fallback dictionary in case random word API fails
  • Separate js into different component files
  • Random word API (Done!)
  • Reveal word on defeat (Done!)
  • Show word definition on game end (Done!)
  • Better mobile experience (Mostly done)
  • "Guesses left" counter (Done!)
  • Animations (Added: popup)
  • Play again responds to enter key press (Done!)
  • Add loading animation (Done!)

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A simple hangman game using a tree instead of a person. Uses WordsAPI to get random words.

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