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AdvanceMAME v3.10

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@amadvance amadvance released this 11 Feb 14:41
· 67 commits to master since this release
  • Alcon / Slap Fight MCU hookup (#116) [arcadez2003]
  • Add the protection MCU for the official Alcon / Slap Fight sets (#115) [arcadez2003]
  • Fixed crash with Linux nvidia proprietary driver
  • aquario (#114) [arcadez2003]
  • New Working Clockwork Aquario (Prototype) (#113) [arcadez2003]
  • Vastly improve the sound for the Cave PGM games (#112) [arcadez2003]
  • 64th Street A Detective Story fix some gfx niggles (#111) [arcadez2003]
  • New segac2 romsets (#110) [arcadez2003]
  • Add three recently released Sega C2 prototypes (#108) [arcadez2003]
  • Add sound for Atomic Boy / Wilytower fix sound for Fighting Basketball (#107) [arcadez2003]
  • More fixes for Contra / Gryzor (#106) [arcadez2003]
  • Sprite fix for Contra / Gryzor (#105) [arcadez2003]
  • New working Dogyuun (8/25/1992 location test) (#103) [arcadez2003]
  • Thunder (#95) [arcadez2003]
  • Optimized driver for Denjin Makai (#89) [Scandy]
  • Support of new driver "Heavy Unit" by Arcadez (#88) [Scandy]
  • Two new working games Tecmo System [arcadez2003]
  • Fix some broken gfx in Buggy Challenge [arcadez2003]
  • Use bitmask size not EV_MAX for EVIOCGBIT ioctl. [Mark Davies]
  • [FGHTHIST] Avoid Karnov bug [Scandy]
  • Fix sound for Perfect Soldiers / Superior Soldiers [arcadez2003]
  • Hide "Read protection port" pop-ups [Scandy]
  • Violent Storm (ver EAB) works correctly [Scandy]
  • Fix UCCOPSJ and UCCOPSAR citysweepers attract mode [Scandy]
  • Fix VIOSTORM attract mode glitch [Scandy]
  • Fix priority issues in FGHTHIST [arcadez2003]
  • UCCOPSAR citysweepers attract mode test [Scandy]
  • Disable palette banking for R-Type leo - fixes invincibility flash [Haze] [arcadez2003]
  • Operation Wolf improve the C-Chip simulation [arcadez2003]
  • New working game Marble Madness II [arcadez2003]
  • Cocktail mode support for Asteroids and Asteroids Deluxe (#71) [Mario Montminy]
  • improve bonze Adventure c-chip simulation to prevent crash [arcadez2003]
  • Contra protection improvements [arcadez2003]
  • Fix random crashes in GunBird 2 [arcadez2003]
  • Correct aspect ratio support and cleanup [Mario Montminy]
  • quasar.c: Fix inputs for quasar [Greg Kennedy]
  • Several fixes for compile warnings, backported from more recent MAME [Greg Kennedy]
  • Fix sound problems in Trojan / Tatakai No Banka [arcadez2003]
  • New working game Off Road Challenge [arcadez2003]
  • Backport a TMS32031 fix for Midway's Off Road Challenge [arcadez2003]
  • Fix some minor issues in advancemame compilation. (#64) [Greg Kennedy]
  • Fix build errors due new gcc 10 default for -fno-common
  • Knights Of Valour 2 and Martial Masters now playable (#63) [arcadez2003]
  • Backport Ryan Holtz thumbsign improvments from MAME111.u6 (#60) Arm7 thumbsign improvements cont (#61) Last of the ARM7 thumbsign changes (#62) [arcadez2003]
  • Use Toaplan1 vidhrdw from ShmupMAME v3.0 (#58) [arcadez2003]
  • Fix USB issue and did various optimizations (#59) [Mario Montminy]
  • Corrected clipping issue with battlezone, major havoc (#53) [Mario Montminy]
  • Varius game fixes from arcadez2003
  • Fix incorrect bg colours in Dynamite Duke cont (#27) [arcadez2003]
  • Fix for bad bg colours at various points all through the game and every boss fight (#26) [arcadez2003]
  • Fix the lights dont go out when shot in Elevator Action II / Returns (#25) [arcadez2003]
  • Fix the graphical tile layer and irq triggering (#24) [arcadez2003]
  • firebarr_decryption_table (#23) [arcadez2003]
  • Fire Barrel requires a new decryption table (#22) [arcadez2003]
  • New working game Fire Barrel (#21) [arcadez2003]
  • Fix gfx for DJ Boy (#20) [arcadez2003]
  • Hook up DAC and sample sound support for Cosmic Alien (#18) [arcadez2003]
  • New Working Game Snow Board Championship (#17) [arcadez2003]
  • Hook up the decryption tables for Snow Board Championship (#16) [arcadez2003]
  • Added USB-DVG vector generator board support (#15) [Goldfinch2]
  • Fix background character movements for Power Instinct 2 and Legends (#14) [arcadez2003]
  • Enable breakable backgrounds in 64th street (#13) [arcadez2003]
  • Support make install DESTDIR=/foo just like Automake does (#10) [James Le Cuirot]
  • Don't use auto CFLAGS/LDFLAGS if they are set but blank (#9) [James Le Cuirot]
  • Fix random crash in Rampage World Tour (#12) [arcadez2003]
  • Fix sound in Ring Rage and add sound support for Riding Fight (#6) [arcadez2003]
  • apf_vsync_int: fix invalid access to apf_ints variable (#5) [Andreas Oberritter]
  • Adding pkg-config for ncurses and slang. (#8) [Alex Barker]