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Army Moves MSX

Remake of Army Moves MSX (phase 1 & 2) using C++ and SFML library.

Software used:

Set up the enviroment:

  1. install OpenGL:
sudo apt-get install mesa-common-dev
sudo apt-get install freeglut3-dev
  1. install C++ compilator (in case it doesn't):
sudo apt-get install build-essential
  1. install SFML for Linux:
sudo apt-get install libsfml-dev
sudo dpkg -L libsfm-dev
  1. install CodeBlocks (v.13) [ if a newer version is wanted go to point 5 directly ]
sudo apt-get install codeblocks
  1. intall CodeBlocks (v. 16)
sudo add-apt-repository ppa:damien-moore/codeblocks-stable
sudo apt-get update
sudo apt-get install codeblocks codeblocks-contrib

Project execution:

  1. Open codeblocks

  2. Open project

  • File > Open > {folderPath}/Army-moves/Army-moves.cbp
  • Project mode: DEBUG (Build target)
  • Settings > Compiler > Compiler flags > activate C++11
  • Compile, execute and have fun ^^

Controls:

  • Start directly a concrete phase: F1 for phase 1, F2 for phase 2

  • See player and enemies colliders: F3

  • Toggle info panel: F4

  • Q: exit game

  • Phase 1:

    • Arrow keys: Up -> jump, Left -> car reverse, Right -> car forward
    • Z -> shoot above, X -> shoot straight
  • Phase 2:

    • Arrow keys: Up, Down, Left, Right -> move helicopter
    • Z/X -> shoot straight and below at the same time

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Army moves msx developed in C++ and SFML

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