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metal-slug
metal-slug PublicRecreated the classic arcade action game (Metal Slug) in 2D style (Run and Gun) developed in the Unity Engine.
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network-replication
network-replication PublicIndie Game with a multiplayer system in Unreal Engine 5.3 using Blueplint. The server manages the game state and replicates the information to the clients.
C++
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puzzle-platforms
puzzle-platforms PublicBasic client-server model and connect multiple instances through a collaborative puzzle game using the unreal engine
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dotween
dotween PublicDOTween is a fast, efficient, fully type-safe object-oriented animation engine.
C#
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object-pooling
object-pooling PublicObject Pool is a crafting design pattern that pre-instantiates all the objects you will need at any specific time before the game.
C#
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scriptable-object
scriptable-object PublicA ScriptableObject is a data container that you can use to save large amounts of data, independent of class instances.
C#
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