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  • Belo Horizonte - MG
  • 12:07 (UTC -12:00)
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alfredo1995/README.md

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  1. metal-slug metal-slug Public

    Recreated the classic arcade action game (Metal Slug) in 2D style (Run and Gun) developed in the Unity Engine.

    C# 9 3

  2. network-replication network-replication Public

    Indie Game with a multiplayer system in Unreal Engine 5.3 using Blueplint. The server manages the game state and replicates the information to the clients.

    C++

  3. puzzle-platforms puzzle-platforms Public

    Basic client-server model and connect multiple instances through a collaborative puzzle game using the unreal engine

    C++ 3 2

  4. dotween dotween Public

    DOTween is a fast, efficient, fully type-safe object-oriented animation engine.

    C#

  5. object-pooling object-pooling Public

    Object Pool is a crafting design pattern that pre-instantiates all the objects you will need at any specific time before the game.

    C#

  6. scriptable-object scriptable-object Public

    A ScriptableObject is a data container that you can use to save large amounts of data, independent of class instances.

    C#