Skip to content

A 3D rocket launcher simulator, how far and high will you get?

Notifications You must be signed in to change notification settings

alexandremonzen/RocketLauncherSimulator3D

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

2 Commits
 
 
 
 
 
 

Repository files navigation

Rocket Launcher Simulator 3D

Project realized during between 14/01/2021 and 21/01/2021.

❔About

In this simulator, you are able to launch rockets into the sky! Try different launch angles with random wind force directions to reach places on the map.

The rocket also contains a lot of information to track coordinates and four launch states (launch, main engine stage, secondary engine stage, and parachute) that can change the results, how higher and far will you get?

📸Project Preview

preview

🧠 My experience

There was new things that I have learned and most of them was related to the Rigibody component from Unity.

It gave me more knowledge about how gravity works, about the types of joint that can simulate a lot of movement types and some useful urndestanding about methods like OnJointBreak(float breakForce).

🔗 Click here to play on the browser or download the build!

👩‍💻 Technologies

  • C#
  • Unity

📞 Contact

🤚 Notes

  • All third party assets that are visual, sprites, 2D and sounds were not created by me, using them for comercial use without the original creator consent or licenses are not allowed.
  • This project is for study purposes only, not one single file is allowed to be used for commercial purposes.
  • There is no commit, branches, or pull requests history due to being an "old" recovered project being uploaded only for portfolio reasons.

Releases

No releases published

Packages

No packages published

Languages