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A falling block game made in SFML 2.0 and C++11.

Playing

  • Press the arrow keys to control the shape as it descends toward the bottom of the screen
  • Press 'R' to rotate the shape before it finishes moving
  • Press 'P' to pause the game.

When the game ends, your score will be recorded in a text file loaded by the game (so it is dependent on the honor system!). You can then Quit or Restart.

Notice

I haven't included the media that plays as SFX or BG, and I left out the font and image files to save some space. I may upload them at a later date.

TODO

  • Add a mute option
  • Update to SFML 2.3 at least

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