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A small game based on a simple track collecting mechanism. With a climax that combines psychological terror with zombie classics.

About The Project

The Kind of Trippy is the first proyect I made at Ironhack Full Stack Web Dev Bootcamp. After two weeks learning the fundamentals of front end, we had a monday to friday week to develop a game of our choice.

Built With 🛠

This project is built upon canvas and working with class the javascript. I also did the stage compositions with Photoshop

Getting Started ⌨️

Use the arrows to move around the stage and collect the clues. If you press Space you will use your power, so that zombies do not attack you, but be careful the controls will be randomly reversed.

Let's play: https://agarci1994.github.io/proyectGame/

Installation

If you wish to look at the project in detail or even work something upon it, feel free to clone the repository:

git clone https://github.com/your_username_/Project-Name.git

Contributing 💬

Contributions are what make the open source community such an amazing place to be learn, inspire, and create. Though this is a personal project and contributions you consider making are greatly appreciated.

  1. Fork the Project
  2. Create your Feature Branch (git checkout -b feature/AmazingFeature)
  3. Commit your Changes (git commit -m 'Add some AmazingFeature')
  4. Push to the Branch (git push origin feature/AmazingFeature)
  5. Open a Pull Request

Special Thanks 💖

To teammates and to the IronHack Team for their support!

Contact

Alejandro García - alejandro.garci.rodr@gmail.com

Project Link: [https://github.com/agarci1994/proyectGame/

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