C++ Game Engine
Game Engine using OpenGL
Setting up -
Edit generateprojects.bat with your version of visual studio or other IDE (see premake5 instructions for more information )
Then run generateProjects.bat and premake will generate the solution files for your version of visual studio
Set the startup project to SandBox and then press the Local Windows Debugger button (F5)
Roadmap -
- Model Loading
- Mesh Batching
- Depth testing
- Blending
- Culling
- PhysX implementation
- PBR Texturing
- Framebuffers
- AntiAliasing
- Lighting
- Shadows
- SSAO
- Raytracing
- Material (ambient diffuse specular shininess)
- Text rendering
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