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SPACE GAME

A space game coded with C/C++.

Epics

Encapsulate O/S Dependencies

Support both Windows and Linux.

Navigation System

Waypoints, station markers, radios, etc.

Astronomic Events

Realistic orbits, asteroids, meteor showers, etc. Other stellar systems & outer structures.

Visual Effects

Better effects for thrusters, damage, explosion, surfaces, etc.

Replaceable Ship Systems

Navigation devices, orbiting devices, weapons, etc.

Planetary Environmment

Ores & mineras, plants, animals, etc.

Other Vehicles

Different ships, leaving ship on surface (by foot, or vehicle).

Multiplayer

Infrastructure & scenarios to support multiplayer gameplay.

Procedural Generation

Infrastructure to generate game content.

Lighting & Shadow

Implementation of proper lighting effects.

Story & Mission System

A main story to build everything around, and missions to give players reasons to play.