/
README-FaceMatcher.txt
25 lines (20 loc) · 2.48 KB
/
README-FaceMatcher.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
FaceMatcher Manual
Daemon arguments:
[cacheLoadingTimeWeight <int>|cacheDiscardLessValuable <bool>|cacheSize <int>|cacheLife <int>|cacheScenesSize <int>|cacheScenesLife <int>|-oLogFile <path>|-threads <int>|-queueCapacity <int>|(pghost <name> pgport <port> dbName <name> login <user> pwd <password>)] (-iConsole|(-iHTTP <port>)) (-oConsole|-oHTTP)
Flags:
-iConsole/oConsole : use console to input or output respectively
-oLogFile <path> : path to the output logging file. If it's ignored, logging will be skipped.
-iHTTP <port>/oHTTP : use a HTTP connection with a port for input
-pghost <name> : name of host to connect to. If this begins with a slash, it specifies Unix-domain communication rather than TCP/IP communication; the value is the name of the directory in which the socket file is stored. The default behavior when host is not specified is to connect to a Unix-domain socket in /tmp (or whatever socket directory was specified when PostgreSQL was built). On machines without Unix-domain sockets, the default is to connect to localhost. Empty string will use system environment defaults.
-pgport <port> : port number to connect to at the server host, or socket file name extension for Unix-domain connections. Empty string will use system environment defaults.
-dbName <name> : the database name. Defaults to be the same as the user name. Empty string will use system environment defaults.
-login <user> : postgreSQL user name to connect as. Defaults to be the same as the operating system name of the user running the application. Empty string will use system environment defaults.
-pwd <password> : password to be used if the server demands password authentication. Empty string will use system environment defaults.
-cacheLoadingTimeWeight <int> : (default 9) how many importance the loading time of a trainer will influence on his life
-cacheNoDiscardLessValuable <bool> : (default not defined = true) if a trainer is loaded from the db whose life is less than the object to be dropped then the new object will not be stored in the cache
-cacheSize <int> : (default 10) trainers cache size (how many trainers can be stored in the cache)
-cacheLife <int> : (default 1) trainers starting life
-cacheScenesSize <int> : (default 15) scenes cache size (how many scenes can be stored in the cache)
-cacheScenesLife <int> : (default 10) scenes starting life
-threads <int> : (default 4) threads to use at processing requests
-queueCapacity <int> : (default 10) processing queue max capacity