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XRTK Unity Build

A GitHub Action that builds XRTK based projects.

Part of the Mixed Reality Toolkit (XRTK) open source project.

This action requires that your Unity project be setup and using the com.xrtk.core package.

How to use

on:
  push:
    branches:
      - 'main'
  pull_request:
    branches:
      - '*'

  # Allows you to run this workflow manually from the Actions tab
  workflow_dispatch:

concurrency:
  group: ${{ github.ref }}
  cancel-in-progress: true

jobs:
  build:
    runs-on: ${{ matrix.os }}
    strategy:
      #max-parallel: 2 # Use this if you're activating pro license with matrix
      matrix:
        include:
          - os: windows-latest
            build-target: StandaloneWindows64
          - os: macos-latest
            build-target: StandaloneOSX
          - os: ubuntu-latest
            build-target: StandaloneLinux64

    steps:
      - uses: actions/checkout@v3

        # Installs the Unity Editor based on your project version text file
        # sets -> env.UNITY_EDITOR_PATH
        # sets -> env.UNITY_PROJECT_PATH
        # https://github.com/XRTK/unity-setup
      - uses: xrtk/unity-setup@v7
        with:
          build-targets: ${{ matrix.build-target }}

        # Activates the installation with the provided credentials
        # https://github.com/XRTK/activate-unity-license
      - uses: xrtk/activate-unity-license@v2
        with:
          # Required
          username: ${{ secrets.UNITY_USERNAME }}
          password: ${{ secrets.UNITY_PASSWORD }}
          # Optional
          serial: ${{ secrets.UNITY_SERIAL }} # Required for pro/plus activations
          license-type: 'Personal' # Chooses license type to use [ Personal, Professional ]

      - name: Unity Build (${{ matrix.build-target }})
        uses: xrtk/unity-build@v4
        with:
          build-target: ${{ matrix.build-target }}