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New Donatas attack
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Timbles committed Apr 10, 2024
1 parent b1ad266 commit c9265c7
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Showing 2 changed files with 128 additions and 13 deletions.
2 changes: 1 addition & 1 deletion Auxiliary
139 changes: 127 additions & 12 deletions Data/Mods/constance_ouruin/Data/Levels/t/donatas.xml
Expand Up @@ -29,7 +29,7 @@
<DomeTexture>Data/Textures/skies/bright_dusk.tga</DomeTexture>
<SunAngularRad>0.0983086</SunAngularRad>
<SunColorAngle>353.589</SunColorAngle>
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</Sky>
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Expand All @@ -38,7 +38,7 @@
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Expand Down Expand Up @@ -84,7 +84,7 @@
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<parameter name="Aggression" type="float" val="0.5" />
<parameter name="Attack Damage" type="float" val="1" />
Expand Down Expand Up @@ -183,7 +183,7 @@
</EnvObject>
</Group>
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<parameters>
<parameter name="Aggression" type="float" val="0.5" />
<parameter name="Attack Damage" type="float" val="1.11594" />
Expand Down Expand Up @@ -215,12 +215,12 @@
<parameter name="Left handed" type="int" val="0" />
<parameter name="Movement Speed" type="float" val="0.97246" />
<parameter name="Muscle" type="float" val="0.572465" />
<parameter name="No Look Around" type="int" val="0" />
<parameter name="No Look Around" type="int" val="1" />
<parameter name="Peripheral FOV distance" type="float" val="4" />
<parameter name="Peripheral FOV horizontal" type="float" val="1.41376" />
<parameter name="Peripheral FOV vertical" type="float" val="1.41376" />
<parameter name="Species" type="string" val="rabbit" />
<parameter name="Static" type="int" val="0" />
<parameter name="Static" type="int" val="1" />
<parameter name="Stick To Nav Mesh" type="int" val="0" />
<parameter name="Teams" type="string" val="guard, player, Ghost" />
<parameter name="Throw Counter Probability" type="float" val="0.4" />
Expand Down Expand Up @@ -430,7 +430,7 @@
<parameter name="Fear - Always Afraid On Sight" type="int" val="0" />
<parameter name="Fear - Causes Fear On Sight" type="int" val="0" />
<parameter name="Fear - Never Afraid On Sight" type="int" val="0" />
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<parameter name="Focus FOV vertical" type="float" val="0.62834" />
<parameter name="Ground Aggression" type="float" val="0.5" />
Expand Down Expand Up @@ -706,22 +706,132 @@
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<parameter name="Aggression" type="float" val="-50" />
<parameter name="Attack Damage" type="float" val="1" />
<parameter name="Attack Knockback" type="float" val="1" />
<parameter name="Attack Speed" type="float" val="1" />
<parameter name="Block Follow-up" type="float" val="0" />
<parameter name="Block Skill" type="float" val="-5" />
<parameter name="Cannot Be Disarmed" type="int" val="0" />
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<parameter name="Damage Resistance" type="float" val="-9.99" />
<parameter name="Ear Size" type="float" val="1" />
<parameter name="Fall Damage Multiplier" type="float" val="1" />
<parameter name="Fat" type="float" val="0.5" />
<parameter name="Fear - Afraid At Health Level" type="float" val="0" />
<parameter name="Fear - Always Afraid On Sight" type="int" val="0" />
<parameter name="Fear - Causes Fear On Sight" type="int" val="0" />
<parameter name="Fear - Never Afraid On Sight" type="int" val="0" />
<parameter name="Focus FOV distance" type="float" val="0" />
<parameter name="Focus FOV horizontal" type="float" val="0.62834" />
<parameter name="Focus FOV vertical" type="float" val="0.62834" />
<parameter name="Ground Aggression" type="float" val="0.5" />
<parameter name="Hearing Modifier" type="string" val="0.0" />
<parameter name="Idle Sway" type="float" val="0" />
<parameter name="Jump - Air Control" type="float" val="3" />
<parameter name="Jump - Initial Velocity" type="float" val="5" />
<parameter name="Jump - Jump Sustain" type="float" val="5" />
<parameter name="Jump - Jump Sustain Boost" type="float" val="10" />
<parameter name="Knockout Shield" type="int" val="0" />
<parameter name="Left handed" type="int" val="0" />
<parameter name="Movement Speed" type="float" val="0" />
<parameter name="Muscle" type="float" val="0.5" />
<parameter name="No Look Around" type="int" val="1" />
<parameter name="Peripheral FOV distance" type="float" val="0" />
<parameter name="Peripheral FOV horizontal" type="float" val="1.41376" />
<parameter name="Peripheral FOV vertical" type="float" val="1.41376" />
<parameter name="Species" type="string" val="rabbit" />
<parameter name="Startle Modifier" type="string" val="0" />
<parameter name="Static" type="int" val="0" />
<parameter name="Stick To Nav Mesh" type="int" val="0" />
<parameter name="Teams" type="string" val="guard" />
<parameter name="Throw Counter Probability" type="float" val="0.4" />
<parameter name="Throw Trainer" type="int" val="0" />
<parameter name="Weapon Catch Skill" type="float" val="1" />
<parameter name="Wearing Metal Armor" type="int" val="0" />
</parameters>
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<Connection id="98" />
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<Color label="Clothes" channel="0" red="0.0887659" green="0.382296" blue="0.435294" />
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<parameters>
<parameter name="Aggression" type="float" val="-500" />
<parameter name="Attack Damage" type="float" val="1" />
<parameter name="Attack Knockback" type="float" val="1" />
<parameter name="Attack Speed" type="float" val="1" />
<parameter name="Block Follow-up" type="float" val="-500" />
<parameter name="Block Skill" type="float" val="500" />
<parameter name="Cannot Be Disarmed" type="int" val="0" />
<parameter name="Character Scale" type="float" val="1" />
<parameter name="Damage Resistance" type="float" val="-9.99" />
<parameter name="Ear Size" type="float" val="1" />
<parameter name="Fall Damage Multiplier" type="float" val="1" />
<parameter name="Fat" type="float" val="0.5" />
<parameter name="Fear - Afraid At Health Level" type="float" val="0" />
<parameter name="Fear - Always Afraid On Sight" type="int" val="0" />
<parameter name="Fear - Causes Fear On Sight" type="int" val="0" />
<parameter name="Fear - Never Afraid On Sight" type="int" val="0" />
<parameter name="Focus FOV distance" type="float" val="0" />
<parameter name="Focus FOV horizontal" type="float" val="0.62834" />
<parameter name="Focus FOV vertical" type="float" val="0.62834" />
<parameter name="Ground Aggression" type="float" val="0.5" />
<parameter name="Hearing Modifier" type="string" val="0.0" />
<parameter name="Idle Sway" type="float" val="0" />
<parameter name="Jump - Air Control" type="float" val="3" />
<parameter name="Jump - Initial Velocity" type="float" val="5" />
<parameter name="Jump - Jump Sustain" type="float" val="5" />
<parameter name="Jump - Jump Sustain Boost" type="float" val="10" />
<parameter name="Knockout Shield" type="int" val="0" />
<parameter name="Left handed" type="int" val="0" />
<parameter name="Movement Speed" type="float" val="0" />
<parameter name="Muscle" type="float" val="0.5" />
<parameter name="No Look Around" type="int" val="1" />
<parameter name="Peripheral FOV distance" type="float" val="0" />
<parameter name="Peripheral FOV horizontal" type="float" val="1.41376" />
<parameter name="Peripheral FOV vertical" type="float" val="1.41376" />
<parameter name="Species" type="string" val="rabbit" />
<parameter name="Startle Modifier" type="string" val="0" />
<parameter name="Static" type="int" val="0" />
<parameter name="Stick To Nav Mesh" type="int" val="0" />
<parameter name="Teams" type="string" val="guard" />
<parameter name="Throw Counter Probability" type="float" val="0" />
<parameter name="Throw Trainer" type="int" val="1" />
<parameter name="Weapon Catch Skill" type="float" val="1" />
<parameter name="Wearing Metal Armor" type="int" val="1" />
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<parameter name="Run in EditorMode" type="int" val="1" />
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<parameter name="Show UI Grid" type="int" val="1" />
<parameter name="Transform Relative" type="int" val="0" />
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Expand All @@ -731,6 +841,9 @@
<parameters />
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Expand Down Expand Up @@ -1086,4 +1199,6 @@
<SpawnerItem display_name="male_rabbit_oof.xml" path="Data/Objects/therium/characters/male_rabbit_oof.xml" thumbnail_path="empty_placeholder.png" />
<SpawnerItem display_name="donatassoo.xml" path="Data/Objects/therium/Prefabs/donatassoo.xml" thumbnail_path="empty_placeholder.png" />
<SpawnerItem display_name="Dummy Guard" path="Data/Characters/dummy_guard.xml" thumbnail_path="Data/Thumbnails/dummy_guard.png" />
<SpawnerItem display_name="Male Rabbit Guard" path="Data/Objects/IGF_Characters/base_guard_actor.xml" thumbnail_path="Data/UI/spawner/thumbs/Character/base_guard_actor.png" />
<SpawnerItem display_name="Drika Hotspot (dev)" path="Data/Objects/Hotspots/drika_hotspot.xml" thumbnail_path="Data/Textures/drika_hotspot.png" />
</RecentItems>

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