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zetaepyon edited this page Jan 9, 2018 · 1 revision

Category for the execution of a melee attack

  • actor_id: mob id of melee attack user
  • category: 1
  • param: Unknown? - Could be another Success/Failure flag?
  • targets
    • id: mob id the melee attack is used on
    • actions
      • param: Damage dealt/HP healed/etc.
      • message: Always non-0.
        • 1 - normal hit
        • 15 - miss
        • 67 - critical hit
      • spike_effect_param: Damage done to the actor by spikes, retaliations, or counters.
      • spike_effect_effect: Takes a value of 2 for Counter
      • unknown: always 0?
  • unknown: Animation-related