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IVROverlay::SetOverlayColor

Joe Ludwig edited this page Aug 17, 2015 · 2 revisions

VROverlayError SetOverlayColor( VROverlayHandle_t ulOverlayHandle, float fRed, float fGreen, float fBlue )

VROverlayError GetOverlayColor( VROverlayHandle_t ulOverlayHandle, float *pfRed, float *pfGreen, float *pfBlue )

Sets/gets the color tint of the overlay quad. Use 0.0 to 1.0 per channel.

  • VROverlayHandle_t ulOverlayHandle - Handle of the overlay to interact with color on
  • float fRed - Red value between 0 and 1 to set
  • float fBlue - Blue value between 0 and 1 to set
  • float fGreen - Green value between 0 and 1 to set
  • float *pfRed - Receives red value between 0 and 1
  • float *pfBlue - Receives blue value between 0 and 1
  • float *pfGreen - Receives green value between 0 and 1
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