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Fix (non aggregate, non hammermesh) scene object exports on vmap decompile #787

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Angel-foxxo
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Comment on lines 261 to 263
var sceneObjectType = sceneObject.DataBlock.GetType();

if (sceneObjectType == typeof(Model))
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sceneObject.ResourceType == ResourceType.Model

@kristiker kristiker changed the title fix scene file exporting Fix (non aggregate, non hammermesh) scene object exports on vmap decompile May 17, 2024
@kristiker kristiker merged commit 1337819 into ValveResourceFormat:master May 17, 2024
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@xPaw xPaw added the exporting label May 20, 2024
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3 participants