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App Xbox Live Api

Install

npm i app-xbox-live

Getting started

  • getting account token: First, have your account token, if you don't have a token, try it to get your token:
const axl = require("app-xbox-live");

const token = await axl.Token("<your email>", "<your password>");
//output: ["token", "uhs"]

Note: For 2-step accounts, authorization from the owner is required.

Security: never display your token to anyone.

authentication alternatives

  • setup token:
const xl = new axl.Account(`XBL3.0 x=${token};${uhs});
  • logging with credentials:
const xl = await axl.Login("<email>", "<password>");

Avaiable methods

Attention: the token, email and password must be kept secret, do not share or display it to anyone. The token is reset every 24 hours. Then you will need to obtain another token again after 24 hours. Microsoft does not allow to generate multiple tokens. Just generate 1 token and use it for 24 hours.

Logging in with your token

const xl = new axl.Account(`XBL3.0 x=${token[1]};${token[0]}`);

Or if you want to login directly, see below:

Login directly

const xl = await axl.Login("<email>", "<password>");

this done, if there is no error, you can now manipulate data.

Manipulating data

Request

Make a custom request

const opts = {
  url: "<request url>",
  method: "<method>",
  ...
}
xl.request(opts).then(data =>{
  console.log(data);
});

It is not necessary to add the authorization header because the method automatically adds it.

People

Finding user by gamertag

const amount = 15;
xl.people.find("<gamertag>", amount).then(console.log);

Getting user by xuid

xl.people.get("<xuid>").then(console.log);

Getting user profile

xl.people.profile.get("<xuid>").then(console.log);
//     OR
xl.people.profile.get(["<xuids>"]).then(console.log);

Getting recommendation users

xl.people.recommendation.get().then(console.log);

Getting user setting

xl.people.setting.get("<xuid>").then(console.log);

Getting user summary

xl.people.summary.get("<xuid>").then(console.log);

Getting all the user achievement

xl.people.achievement.all.get("<xuid>").then(console.log);

Getting specific user achievement

xl.people.achievement.get("<xuid>", titleId, amount).then(console.log);

Getting user achievement stats

xl.people.achievement.stats.get("<xuid>", titleId).then(console.log);
//     OR
xl.people.achievement.stats.get(["<xuids>"], titleId).then(console.log);

Getting user achievement titles

xl.people.achievement.titles.get("<xuid>").then(console.log);

Getting complete user achievement titles

xl.people.achievement.titles.complete.get("<xuid>").then(console.log);

Getting user achievement titles

xl.people.achievement.titles.get("<xuid>").then(user =>{
  console.log(user);
});

Getting user activity

const amount = 100;
xl.people.activity.get("<xuid>", amount).then(console.log);

Getting user screenshot

const amount = 100;
xl.people.screenshot.get("<xuid>", amount).then(console.log);

Getting user games

xl.people.games.get("<xuid>").then(console.log);

Getting user presence

xl.people.presence.get("<xuid>").then(console.log);
//     OR
xl.people.presence.get(["<xuids>"]).then(console.log);

Adding friend

xl.people.add("<xuid>").then(() =>{
  console.log("success");
});
//    OR
xl.people.add(["<xuids>"]).then(() =>{
  console.log("success");
});

Removing friend

xl.people.remove("<xuid>").then(() =>{
  console.log("success");
});
//     OR
xl.people.remove(["<xuids>"]).then(() =>{
  console.log("success");
});

Getting user gameclip

xl.people.gameclip.get("<xuid>", amount).then(console.log);

Getting user clubs

xl.people.clubs.get("<xuid>").then(console.log);

Getting user friends

xl.people.friends.get("<xuid>").then(console.log);

Getting gameclip

xl.people.gameclip.get("<xuid>", amount).then(console.log);

Club

Finding club by name

xl.club.find("<club name>").then(console.log);

Getting club by id

xl.club.get("<club id>").then(console.log);

Getting club feed

const amount = 50;
xl.club.feed.get("<club id>", amount).then(console.log);

Sending club feed

xl.club.feed.send("<club id>", "<message>").then(console.log);

Getting club chat

const amount = 50;
xl.club.chat.get("<club id>", amount).then(console.log);

Chat

Getting inbox

xl.chat.inbox.get().then(console.log);

Getting chat auth

xl.chat.auth.get("<xuid>").then(console.log);

Getting message

const amount = 100;
xl.chat.message.get("<xuid>", amount).then(console.log);

Sending message

xl.chat.message.send("<xuid>", "<message>").then(console.log);

title

Getting title by id

xl.title.get("<id>").then(console.log);
//     OR
xl.title.get(["<ids>"]).then(console.log);

Me

Getting account privacy settings

xl.me.account.privacy.settings.get().then(console.log);

Getting profile

xl.me.profile.get().then(console.log);

Getting friends

xl.me.profile.friends.get().then(console.log);

Getting followers

xl.me.followers.get().then(console.log);

Getting family

xl.me.profile.family.get("<xuid>").then(console.log);

Getting groups

xl.me.groups.get().then(console.log);

Getting reports

xl.me.reports.get().then(console.log);

Getting games titles id

xl.me.games.titlesId.get().then(console.log);

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Powerful xbox live library for javascript

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