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Super Stellar

License

This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 3.0 United States License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/3.0/us/ or send a letter to Creative Commons, PO Box 1866, Mountain View, CA 94042, USA.

Inspiration

We based this game off of games such as Agar.io and Diep.io, hoping to make a simple multiplayer shooter game

What it does

Players spawn on the screen and fight other stars by shooting their points. All players initially spawn as a "normal" star. As the player survives the game longer and defeats more stars, they will level up into stars such as a "Red giant" and "Super Nova."

How we built it

We built this game using the Unity Game Engine, C#, and Photon Unity Networking (PUN).

Challenges we ran into

Networking was a little tricky!

Accomplishments that we're proud of

We have a great team and we were able to create a functional game in a relatively quick time

What we learned

We learned how to use Unity and how to use PUN to create a multiplayer game

What's next for Super Stellar

Add more types of stars and polish the mechanics of the game

About

spring-2017-superstellar created by GitHub Classroom

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