Skip to content

Commit

Permalink
UPBGE: Fix Alignment issue in struct Object (DNA_Objects_types.h)
Browse files Browse the repository at this point in the history
Place struct *gamePredefinedBound at the end of struct
  • Loading branch information
youle31 committed Dec 4, 2015
1 parent 819e6cc commit 4c903ce
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions source/blender/makesdna/DNA_object_types.h
Expand Up @@ -253,8 +253,6 @@ typedef struct Object {
int gameflag;
int gameflag2;

struct Mesh *gamePredefinedBound;

struct BulletSoftBody *bsoft; /* settings for game engine bullet soft body */

char restrictflag; /* for restricting view, select, render etc. accessible in outliner */
Expand Down Expand Up @@ -301,6 +299,8 @@ typedef struct Object {
LodLevel *currentlod;

struct PreviewImage *preview;

struct Mesh *gamePredefinedBound;
} Object;

/* Warning, this is not used anymore because hooks are now modifiers */
Expand Down

0 comments on commit 4c903ce

Please sign in to comment.