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Escape From The Bottle

I used LD38 as an opportunity to develop my very first game. It was fun and I was able to learn alot.

Your character was put into a small bottle world. Find items to remove obstacles and help him to escape.

The game was developed with the Godot Engine. I never used this engine before LD38. I have to say, it works out better than expected. Sounds was made with sfxr.

Known Issues

  • Sound isn't working in the web version
  • Fullscreen mode is enabled in the web version, but shouldn't - please play in the window mode, you will have a better experience and performance