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TotomInc/loaderz

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A very easy-to-use asset-loader using promises. Supports images, audio and video. Fully documented for a perfect usage in your TypeScript projects.

Installation

Install using yarn or npm:

  • yarn add loaderz
  • npm install loaderz --save

Usage

// Default export of Loaderz is the Loader.
import Loader from 'loaderz';

// A list of heavy images to load, it could be art-assets for your HTML5 game
const images = [
  'https://images.unsplash.com/photo-1549360336-6a77ea5193eb',
  'https://images.unsplash.com/photo-1549379458-e8f7034360a9',
  'https://images.unsplash.com/photo-1548175850-b5a765959436',
];

// Some audio elements to spice-up your HTML5 game
const audios = [
  'http://www.sample-videos.com/audio/mp3/crowd-cheering.mp3',
  'http://www.sample-videos.com/audio/mp3/wave.mp3',
];

// Instanciate the loader, you can easily implement it anywhere in your project
const loader = new Loader();

// Queue all our different resources (we can chain since queue returns the
// instance of loader)
loader
  .queue('image', images)
  .queue('audio', audios);

// Start loading the resources and have a full control of the global loading
// state using a promise and return a response with all elements loaded
loader.start()
  .then(response => console.log('All urls have been loaded, do whatever you want here:', response));

Docs

  • Loader#queue(type: string, src: string | string[]): accepts 3 different types of medias (audio, image, video).

  • Loader#start(): used to load all the queued resources. Returns a global promise of the resources loading.

  • Loader#queuedImages: an array of URLs of images queued to load.

  • Loader#queuedMedias: an array of MediaData elements queued to load.

Contribute

All the code is written in TypeScript. Feel free to contribute by creating issues, PRs or suggesting new features:

  1. Fork and clone the repo: git@github.com:username/loaderz.git
  2. Install all dev-deps: yarn install or npm install
  3. Run the demo: yarn demo (localhost:8080)
  4. Edit some files
  5. Run tests: yarn test or npm test
    • (optional) run yarn lint or npm run lint to automatically lint the files
  6. Commit and push your edits on a separate branch
  7. Create a PR which points on the develop branch

License

Under MIT license, view the license file for more informations.

About

⚡ A very easy-to-use, blazing fast asset-loader using promises. Support older-browsers and preload images, audios and videos.

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