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Releases: Tk-Glitch/PKGBUILDS

New place for wine and proton-tkg releases

29 Mar 08:23
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New releases will now be found here, starting with 5.5.r0.g18f71258: https://github.com/Frogging-Family/wine-tkg-git/releases

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wine-tkg and proton-tkg 5.4.r0.g676dd026

14 Mar 16:12
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WARNING: These were built on Archlinux against glibc 2.31. If your distribution ships with older glibc you might run into issues such as nothing actually runs. In such case you'll have to use the build script on your machine to compile against your local environment:

Building on a non-pacman distro will require that you resolve wine building dependencies on your own. More on this in here

About the attached releases:

  • Wine-tkg 5.4.r0.g676dd026 pacman package: install on your pacman distro by running sudo pacman -U wine-tkg-staging-fsync-vkd3d-git-5.4.r0.g676dd026-252-x86_64.pkg.tar.zst in the dir you have downloaded the package to.

  • Proton-tkg 5.4.r0.g676dd026 standalone package: Uncompress to ~/.steam/root/compatibilitytools.d on most distros or ~/.steam/compatibilitytools.d on Debian/Ubuntu or other Debian based distros. If the directory doesn't exist, simply create it.

Proton wine builds (-tkg, -GE, official or others) are not suited for use outside of Steam, even if the option is provided by some third party tools. Doing so can break the whole way they are designed to work and thus is NOT recommended.

  • Faudio libs aren't included, so better have them installed on your system 🐸
  • VKD3D support is enabled. Simply install VKD3D(git) libs to make use of them for D3D12 games. Make sure you're using a recent build and not the 1.1 point release that's a year old as this won't work.
  • Proton build comes with both DXVK and D9VK. D9VK is enabled by default and you can disable it by uncommenting the "PROTON_USE_WINED3D9": "1", line in the ~/.steam/(root)/compatibilitytools.d/proton_tkg_5.4.r0.g676dd026.release/user_settings.py file.
  • LAA is now enabled by default. It fixes a huge amount of crashes on 32-bit games when using DXVK/D9VK. However a small number of (older) games might run into issues with it, so you can disable LAA by using PROTON_DISABLE_LARGE_ADDRESS_AWARE=1 %command% in your game's launch options.
  • Proton build has winetricks integration. It requires you to have the tk package (python3-tk on Debian based distros) installed and can be turned off/on in the same user_settings.py as above.

You'll find wine-tkg and wine-tkg-interactive scripts in the bin folder. You can use them to enforce correct paths on non-Arch distros if you encounter issues running the wine binary directly.

!!! WARNING !!!
The Steam client doesn't currently have a fallback mechanism for Proton. Removing a Proton build that is set as the build to use for a game will create issues (notably, wiping affected games installs). Please either use proton-tkg uninstaller (./proton-tkg.sh clean in the PKGBUILDS/proton-tkg dir) or edit your config.vdf file by hand before removing a proton build (be it -tkg or not).

https://github.com/Tk-Glitch/PKGBUILDS/tree/master/proton-tkg#other-things-to-know-

wine-tkg and proton-tkg 5.3.r0.gdeeaa04a

29 Feb 11:45
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WARNING: These were built on Archlinux against glibc 2.31. If your distribution ships with older glibc you might run into issues such as nothing actually runs. In such case you'll have to use the build script on your machine to compile against your local environment:

Building on a non-pacman distro will require that you resolve wine building dependencies on your own. More on this in here

About the attached releases:

  • Wine-tkg 5.3.r0.gdeeaa04a pacman package: install on your pacman distro by running sudo pacman -U wine-tkg-staging-fsync-vkd3d-git-5.3.r0.gdeeaa04a-246-x86_64.pkg.tar.zst in the dir you have downloaded the package to.

  • Proton-tkg 5.3.r0.gdeeaa04a standalone package: Uncompress to ~/.steam/root/compatibilitytools.d on most distros or ~/.steam/compatibilitytools.d on Debian/Ubuntu or other Debian based distros. If the directory doesn't exist, simply create it.

Proton wine builds (-tkg, -GE, official or others) are not suited for use outside of Steam, even if the option is provided by some third party tools. Doing so can break the whole way they are designed to work and thus is NOT recommended.

  • Faudio libs aren't included, so better have them installed on your system 🐸
  • VKD3D support is enabled. Simply install VKD3D(git) libs to make use of them for D3D12 games. Make sure you're using a recent build and not the 1.1 point release that's a year old as this won't work.
  • Proton build comes with both DXVK and D9VK. D9VK is enabled by default and you can disable it by uncommenting the "PROTON_USE_WINED3D9": "1", line in the ~/.steam/(root)/compatibilitytools.d/proton_tkg_5.3.r0.gdeeaa04a.release/user_settings.py file.
  • LAA is now enabled by default. It fixes a huge amount of crashes on 32-bit games when using DXVK/D9VK. However a small number of (older) games might run into issues with it, so you can disable LAA by using PROTON_DISABLE_LARGE_ADDRESS_AWARE=1 %command% in your game's launch options.
  • Proton build has winetricks integration. It requires you to have the tk package (python3-tk on Debian based distros) installed and can be turned off/on in the same user_settings.py as above.

You'll find wine-tkg and wine-tkg-interactive scripts in the bin folder. You can use them to enforce correct paths on non-Arch distros if you encounter issues running the wine binary directly.

!!! WARNING !!!
The Steam client doesn't currently have a fallback mechanism for Proton. Removing a Proton build that is set as the build to use for a game will create issues (notably, wiping affected games installs). Please either use proton-tkg uninstaller (./proton-tkg.sh clean in the PKGBUILDS/proton-tkg dir) or edit your config.vdf file by hand before removing a proton build (be it -tkg or not).

https://github.com/Tk-Glitch/PKGBUILDS/tree/master/proton-tkg#other-things-to-know-

wine-tkg and proton-tkg 5.2.r2.gde7c2faf

18 Feb 02:20
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WARNING: These were built on Archlinux against glibc 2.31. If your distribution ships with older glibc you might run into issues such as nothing actually runs. In such case you'll have to use the build script on your machine to compile against your local environment:

Building on a non-pacman distro will require that you resolve wine building dependencies on your own. More on this in here

About the attached releases:

  • Wine-tkg 5.2.r2.gde7c2faf pacman package: install on your pacman distro by running sudo pacman -U wine-tkg-staging-fsync-vkd3d-git-5.2.r2.gde7c2faf-244-x86_64.pkg.tar.zst in the dir you have downloaded the package to.

  • Proton-tkg 5.2.r2.gde7c2faf standalone package: Uncompress to ~/.steam/root/compatibilitytools.d on most distros or ~/.steam/compatibilitytools.d on Debian/Ubuntu or other Debian based distros. If the directory doesn't exist, simply create it.

Proton wine builds (-tkg, -GE, official or others) are not suited for use outside of Steam, even if the option is provided by some third party tools. Doing so can break the whole way they are designed to work and thus is NOT recommended.

  • Faudio libs aren't included, so better have them installed on your system 🐸
  • VKD3D support is enabled. Simply install VKD3D(git) libs to make use of them for D3D12 games. Make sure you're using a recent build and not the 1.1 point release that's a year old as this won't work.
  • Proton build comes with both DXVK and D9VK. D9VK is enabled by default and you can disable it by uncommenting the "PROTON_USE_WINED3D9": "1", line in the ~/.steam/(root)/compatibilitytools.d/proton_tkg_5.2.r2.gde7c2faf.release/user_settings.py file.
  • LAA is now enabled by default. It fixes a huge amount of crashes on 32-bit games when using DXVK/D9VK. However a small number of (older) games might run into issues with it, so you can disable LAA by using PROTON_DISABLE_LARGE_ADDRESS_AWARE=1 %command% in your game's launch options.
  • Proton build has winetricks integration. It requires you to have the tk package (python3-tk on Debian based distros) installed and can be turned off/on in the same user_settings.py as above.

You'll find wine-tkg and wine-tkg-interactive scripts in the bin folder. You can use them to enforce correct paths on non-Arch distros if you encounter issues running the wine binary directly.

!!! WARNING !!!
The Steam client doesn't currently have a fallback mechanism for Proton. Removing a Proton build that is set as the build to use for a game will create issues (notably, wiping affected games installs). Please either use proton-tkg uninstaller (./proton-tkg.sh clean in the PKGBUILDS/proton-tkg dir) or edit your config.vdf file by hand before removing a proton build (be it -tkg or not).

https://github.com/Tk-Glitch/PKGBUILDS/tree/master/proton-tkg#other-things-to-know-

wine-tkg and proton-tkg 5.1.r2.gd53a1b4a

03 Feb 07:41
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WARNING: These were built on Archlinux against glibc 2.30. If your distribution ships with older glibc you'll run into issues such as nothing actually runs. In such case you'll have to run the build script on your machine to compile against your local environment:

Building on a non-pacman distro will require that you resolve wine building dependencies on your own. More on this in here

About the attached releases:

  • Wine-tkg 5.1.r2.gd53a1b4a pacman package: install on your pacman distro by running sudo pacman -U wine-tkg-staging-fsync-vkd3d-git-5.1.r2.gd53a1b4a-241-x86_64.pkg.tar.zst in the dir you have downloaded the package to.

  • Proton-tkg 5.1.r2.gd53a1b4a standalone package: Uncompress to ~/.steam/root/compatibilitytools.d on most distros or ~/.steam/compatibilitytools.d on Debian/Ubuntu or other Debian based distros. If the directory doesn't exist, simply create it.

  • Proton-tkg 5.1.r2.gd53a1b4a-mhw standalone package: Same thing as above. This build is made specifically to play Monster Hunter World as update v10.12 introduced a serious performance issue, which this build has a workaround for. It is not recommended to use this build for anything else than Monster Hunter World as it might trigger some anticheats and/or DRMs on other games.

Proton wine builds (-tkg, -GE, official or others) are not suited for use outside of Steam, even if the option is provided by some third party tools. Doing so can break the whole way they are designed to work and thus is NOT recommended.

  • Faudio libs aren't included, so better have them installed on your system 🐸
  • VKD3D support is enabled. Simply install VKD3D(git) libs to make use of them for D3D12 games. Make sure you're using a recent build and not the 1.1 point release that's a year old as this won't work.
  • Proton build comes with both DXVK and D9VK. D9VK is enabled by default and you can disable it by uncommenting the "PROTON_USE_WINED3D9": "1", line in the ~/.steam/(root)/compatibilitytools.d/proton_tkg_5.1.r2.gd53a1b4a/user_settings.py file.
  • LAA is now enabled by default. It fixes a huge amount of crashes on 32-bit games when using DXVK/D9VK. However a small number of (older) games might run into issues with it, so you can disable LAA by using PROTON_DISABLE_LARGE_ADDRESS_AWARE=1 %command% in your game's launch options.
  • Proton build has winetricks integration. It requires you to have the tk package (python3-tk on Debian based distros) installed and can be turned off/on in the same user_settings.py as above.

You'll now find wine-tkg and wine-tkg-interactive scripts in the bin folder. You can use them to enforce correct paths on non-Arch distros if you encounter issues running the wine binary directly.

!!! WARNING !!!
The Steam client doesn't have a fallback mechanism for Proton. Removing a Proton build that is set as the build to use for a game will create issues. Please either use proton-tkg uninstaller (./proton-tkg.sh clean in the PKGBUILDS/proton-tkg dir) or edit your config.vdf file by hand before removing a proton build (be it -tkg or not).

https://github.com/Tk-Glitch/PKGBUILDS/tree/master/proton-tkg#other-things-to-know-

wine-tkg and proton-tkg 5.0rc6.r1.g9dc9c57b

19 Jan 05:14
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WARNING: These were built on Archlinux against glibc 2.30. If your distribution ships with older glibc you'll run into issues such as nothing actually runs. In such case you'll have to run the build script on your machine to compile against your local environment:

Building on a non-pacman distro will require that you resolve wine building dependencies on your own. More on this in here

About the attached releases:

  • Wine-tkg 5.0rc6.r1.g9dc9c57b pacman package: install on your pacman distro by running sudo pacman -U wine-tkg-staging-fsync-vkd3d-git-5.0rc6.r1.g9dc9c57b-240-x86_64.pkg.tar.zst in the dir you have downloaded the package to.

  • Proton-tkg 5.0rc6.r1.g9dc9c57b standalone package: Uncompress to ~/.steam/root/compatibilitytools.d on most distros or ~/.steam/compatibilitytools.d on Debian/Ubuntu or other Debian based distros. If the directory doesn't exist, simply create it.

  • Proton-tkg 5.0rc6.r1.g9dc9c57b-mhw standalone package: Same thing as above. This build is specially to play Monster Hunter World as update v10.12 introduced a serious performance issue, which this build has a workaround for. It is not recommended to use this build for anything else than Monster Hunter World as it might trigger some anticheats and other DRMs on other games.

Proton wine builds (-tkg, -GE, official or others) are not suited for use outside of Steam, even if the option is provided by some third party tools. Doing so can break the whole way they are designed to work and thus is NOT recommended.

  • Faudio libs aren't included, so better have them installed on your system 🐸
  • VKD3D support is enabled. Simply install VKD3D(git) libs to make use of them for D3D12 games. Make sure you're using a recent build and not the 1.1 point release that's a year old as this won't work.
  • Proton build comes with both DXVK and D9VK. D9VK is enabled by default and you can disable it by uncommenting the "PROTON_USE_WINED3D9": "1", line in the ~/.steam/(root)/compatibilitytools.d/proton_tkg_5.0rc6.r1.g9dc9c57b/user_settings.py file.
  • LAA is now enabled by default. It fixes a huge amount of crashes on 32-bit games when using DXVK/D9VK. However a small number of (older) games might run into issues with it, so you can disable LAA by using PROTON_DISABLE_LARGE_ADDRESS_AWARE=1 %command% in your game's launch options.
  • Proton build has winetricks integration. It requires you to have the tk package (python3-tk on Debian based distros) installed and can be turned off/on in the same user_settings.py as above.

You'll now find wine-tkg and wine-tkg-interactive scripts in the bin folder. You can use them to enforce correct paths on non-Arch distros if you encounter issues running the wine binary directly.

!!! WARNING !!!
The Steam client doesn't have a fallback mechanism for Proton. Removing a Proton build that is set as the build to use for a game will create issues. Please either use proton-tkg uninstaller (./proton-tkg.sh clean in the PKGBUILDS/proton-tkg dir) or edit your config.vdf file by hand before removing a proton build (be it -tkg or not).

https://github.com/Tk-Glitch/PKGBUILDS/tree/master/proton-tkg#other-things-to-know-

wine-tkg and proton-tkg 5.0rc5.r0.g23960d98

11 Jan 22:33
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WARNING: These were built on Archlinux against glibc 2.30. If your distribution ships with older glibc you'll run into issues such as nothing actually runs. In such case you'll have to run the build script on your machine to compile against your local environment:

Building on a non-pacman distro will require that you resolve wine building dependencies on your own. More on this in here

About the attached releases:

Wine-tkg 5.0rc5.r0.g23960d98 pacman package: install on your pacman distro by running sudo pacman -U wine-tkg-staging-fsync-vkd3d-git-5.0rc5.r0.g23960d98-238-x86_64.pkg.tar.zst in the dir you have downloaded the package to.

Proton-tkg 5.0rc5.r0.g23960d98 standalone package: Uncompress to ~/.steam/root/compatibilitytools.d on most distros or ~/.steam/compatibilitytools.d on Debian/Ubuntu or other Debian based distros. If the directory doesn't exist, simply create it.

Proton wine builds (-tkg, -GE, official or others) are not suited for use outside of Steam, even if the option is provided by some third party tools. Doing so can break the whole way they are designed to work and thus is NOT recommended.

  • Faudio libs aren't included, so better have them installed on your system 🐸
  • VKD3D support is enabled. Simply install VKD3D(git) libs to make use of them for D3D12 games. Make sure you're using a recent build and not the 1.1 point release that's a year old as this won't work.
  • Proton build comes with both DXVK and D9VK. D9VK is enabled by default and you can disable it by uncommenting the "PROTON_USE_WINED3D9": "1", line in the ~/.steam/(root)/compatibilitytools.d/proton_tkg_5.0rc5.r0.g23960d98.release/user_settings.py file.
  • LAA is now enabled by default. It fixes a huge amount of crashes on 32-bit games when using DXVK/D9VK. However a small number of (older) games might run into issues with it, so you can disable LAA by using PROTON_DISABLE_LARGE_ADDRESS_AWARE=1 %command% in your game's launch options.
  • Proton build has winetricks integration. It requires you to have the tk package (python3-tk on Debian based distros) installed and can be turned off/on in the same user_settings.py as above. The implementation has been refined since previous release to simply fallback to normal launch if tk isn't installed/found on your system, instead of preventing any game to run.

You'll now find wine-tkg and wine-tkg-interactive scripts in the bin folder. You can use them to enforce correct paths on non-Arch distros if you encounter issues running the wine binary directly.

!!! WARNING !!!
The Steam client doesn't have a fallback mechanism for Proton. Removing a Proton build that is set as the build to use for a game will create issues. Please either use proton-tkg uninstaller (./proton-tkg.sh clean in the PKGBUILDS/proton-tkg dir) or edit your config.vdf file by hand before removing a proton build (be it -tkg or not).

https://github.com/Tk-Glitch/PKGBUILDS/tree/master/proton-tkg#other-things-to-know-

wine-tkg and proton-tkg 5.0rc4.r0.ga1bf11e3

04 Jan 12:58
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WARNING: These were built on Archlinux against glibc 2.30. If your distribution ships with older glibc you'll run into issues such as nothing actually runs. In such case you'll have to run the build script on your machine to compile against your local environment:

Building on a non-pacman distro will require that you resolve wine building dependencies on your own. More on this in here

About the attached releases:

Wine-tkg 5.0rc4.r0.ga1bf11e3 pacman package: install on your pacman distro by running sudo pacman -U wine-tkg-staging-fsync-vkd3d-git-5.0rc4.r0.ga1bf11e3-235-x86_64.pkg.tar.zst in the dir you have downloaded the package to.

Proton-tkg 5.0rc4.r0.ga1bf11e3 standalone package: Uncompress to ~/.steam/root/compatibilitytools.d on most distros or ~/.steam/compatibilitytools.d on Debian/Ubuntu or other Debian based distros. If the directory doesn't exist, simply create it.

Proton wine builds (-tkg, -GE, official or others) are not suited for use outside of Steam, even if the option is provided by some third party tools. Doing so can break the whole way they are designed to work and thus is NOT recommended.

  • Faudio libs aren't included, so better have them installed on your system 🐸
  • VKD3D support is enabled. Simply install VKD3D(git) libs to make use of them for D3D12 games. Make sure you're using a recent build and not the 1.1 point release that's a year old as this won't work.
  • Proton build comes with both DXVK and D9VK. D9VK is enabled by default and you can disable it by uncommenting the "PROTON_USE_WINED3D9": "1", line in the ~/.steam/(root)/compatibilitytools.d/proton_tkg_5.0rc4.r0.ga1bf11e3.release/user_settings.py file.
  • LAA is now enabled by default. It fixes a huge amount of crashes on 32-bit games when using DXVK/D9VK. However a small number of (older) games might run into issues with it, so you can disable LAA by using PROTON_DISABLE_LARGE_ADDRESS_AWARE=1 %command% in your game's launch options.
  • Proton build has winetricks integration. It requires you to have the tk package (python3-tk on Debian based distros) installed and can be turned off/on in the same user_settings.py as above. The implementation has been refined since previous release to simply fallback to normal launch if tk isn't installed/found on your system, instead of preventing any game to run.

You'll now find wine-tkg and wine-tkg-interactive scripts in the bin folder. You can use them to enforce correct paths on non-Arch distros if you encounter issues running the wine binary directly.

!!! WARNING !!!
The Steam client doesn't have a fallback mechanism for Proton. Removing a Proton build that is set as the build to use for a game will create issues. Please either use proton-tkg uninstaller (./proton-tkg.sh clean in the PKGBUILDS/proton-tkg dir) or edit your config.vdf file by hand before removing a proton build (be it -tkg or not).

https://github.com/Tk-Glitch/PKGBUILDS/tree/master/proton-tkg#other-things-to-know-

wine-tkg and proton-tkg 5.0rc3.r4.g0f52b315

31 Dec 19:39
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WARNING: These were built on Archlinux against glibc 2.30. If your distribution ships with older glibc you'll run into issues such as nothing actually runs. In such case you'll have to run the build script on your machine to compile against your local environment:

Building on a non-pacman distro will require that you resolve wine building dependencies on your own. More on this in here

About the attached releases:

Wine-tkg 5.0rc3.r4.g0f52b315 pacman package: install on your pacman distro by running sudo pacman -U wine-tkg-staging-fsync-vkd3d-git-5.0rc3.r4.g0f52b315-235-x86_64.pkg.tar.zst in the dir you have downloaded the package to.

Proton-tkg 5.0rc3.r4.g0f52b315 standalone package: Uncompress to ~/.steam/root/compatibilitytools.d on most distros or ~/.steam/compatibilitytools.d on Debian/Ubuntu or other Debian based distros. If the directory doesn't exist, simply create it.

Proton wine builds (-tkg, -GE, official or others) are not suited for use outside of Steam, even if the option is provided by some third party tools. Doing so can break the whole way they are designed to work and thus is NOT recommended.

  • Faudio libs aren't included, so better have them installed on your system 🐸
  • VKD3D support is enabled. Simply install VKD3D(git) libs to make use of them for D3D12 games. Make sure you're using a recent build and not the 1.1 point release that's a year old as this won't work.
  • Proton build comes with both DXVK and D9VK. D9VK is enabled by default and you can disable it by uncommenting the "PROTON_USE_WINED3D9": "1", line in the ~/.steam/(root)/compatibilitytools.d/proton_tkg_5.0rc3.r4.g0f52b315/user_settings.py file.
  • LAA is now enabled by default. It fixes a huge amount of crashes on 32-bit games when using DXVK/D9VK. However a small number of (older) games might run into issues with it, so you can disable LAA by using PROTON_DISABLE_LARGE_ADDRESS_AWARE=1 %command% in your game's launch options.
  • Proton build has winetricks integration. It requires you to have the tk package (python3-tk on Debian based distros) installed and can be turned off/on in the same user_settings.py as above. The implementation has been refined since previous release to simply fallback to normal launch if tk isn't installed/found on your system, instead of preventing any game to run.

You'll now find wine-tkg and wine-tkg-interactive scripts in the bin folder. You can use them to enforce correct paths on non-Arch distros if you encounter issues running the wine binary directly.

!!! WARNING !!!
The Steam client doesn't have a fallback mechanism for Proton. Removing a Proton build that is set as the build to use for a game will create issues. Please either use proton-tkg uninstaller (./proton-tkg.sh clean in the PKGBUILDS/proton-tkg dir) or edit your config.vdf file by hand before removing a proton build (be it -tkg or not).

https://github.com/Tk-Glitch/PKGBUILDS/tree/master/proton-tkg#other-things-to-know-

wine-tkg and proton-tkg 5.0rc1.r0.g8e8259db

16 Dec 15:01
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WARNING: These were built on Archlinux against glibc 2.30. If your distribution ships with older glibc you'll run into issues such as nothing actually runs. In such case you'll have to run the build script on your machine to compile against your local environment:

Building on a non-pacman distro will require that you resolve wine building dependencies on your own. More on this in here

About the attached releases:

Wine-tkg 5.0rc1.r0.g8e8259db pacman package: install on your pacman distro by running sudo pacman -U wine-tkg-staging-fsync-vkd3d-git-5.0rc1.r0.g8e8259db-229-x86_64.pkg.tar.zst in the dir you have downloaded the package to.

Proton-tkg 5.0rc1.r0.g8e8259db standalone package: Uncompress to ~/.steam/root/compatibilitytools.d on most distros or ~/.steam/compatibilitytools.d on Debian/Ubuntu or other Debian based distros. If the directory doesn't exist, simply create it.

Proton wine builds (-tkg, -GE, official or others) are not suited for use outside of Steam, even if the option is provided by some third party tools. Doing so can break the whole way they are designed to work and thus is NOT recommended.

  • Faudio libs aren't included, so better have them installed on your system 🐸
  • VKD3D support is enabled. Simply install VKD3D(git) libs to make use of them for D3D12 games. Make sure you're using a recent build and not the 1.1 point release that's a year old as this won't work.
  • Proton build comes with both DXVK and D9VK. D9VK is enabled by default and you can disable it by uncommenting the "PROTON_USE_WINED3D9": "1", line in the ~/.steam/(root)/compatibilitytools.d/proton_tkg_5.0rc1.r0.g8e8259db/user_settings.py file.
  • LAA is now enabled by default. It fixes a huge amount of crashes on 32-bit games when using DXVK/D9VK. However a small number of (older) games might run into issues with it, so you can disable LAA by using PROTON_DISABLE_LARGE_ADDRESS_AWARE=1 %command% in your game's launch options.
  • Proton build has winetricks integration. It requires you to have the tk package (python3-tk on Debian based distros) installed and can be turned off/on in the same user_settings.py as above. The implementation has been refined since previous release to simply fallback to normal launch if tk isn't installed/found on your system, instead of preventing any game to run.

You'll now find wine-tkg and wine-tkg-interactive scripts in the bin folder. You can use them to enforce correct paths on non-Arch distros if you encounter issues running the wine binary directly.

!!! WARNING !!!
The Steam client doesn't have a fallback mechanism for Proton. Removing a Proton build that is set as the build to use for a game will create issues. Please either use proton-tkg uninstaller (./proton-tkg.sh clean in the PKGBUILDS/proton-tkg dir) or edit your config.vdf file by hand before removing a proton build (be it -tkg or not).

https://github.com/Tk-Glitch/PKGBUILDS/tree/master/proton-tkg#other-things-to-know-