You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: daily log.ntxt
+6Lines changed: 6 additions & 0 deletions
Original file line number
Diff line number
Diff line change
@@ -112,4 +112,10 @@
112
112
Had some more crash reports from Krack, so I fixed them and some others. Now it *shouldn't* crash when correctly closing the game or when switching characters in training mode. Also I added Baiken's
113
113
seal timers. I've been meaning to do it for a while, and I did it now so this could be a slightly larger update. Time to play KOF.
114
114
115
+
11:20 AM Friday, January 17, 2025: Adding more things
116
+
Wasn't able to work on the mod yesterday due to a very packed schedule. Fortunately class was cancelled today so I have hella free time. Krack was working on a SB detector yesterday and the discussion
117
+
around that led me to add a bunch of guard-related fields to help with that effort. I added them today along with some camera values. Actually getting the correct pointers to those camera values was a
118
+
pain though, as for entirely unclear reasons the address was being set incorrectly until I changed the cast from an int to a char and then suddenly it worked fine. If it's cursed but it works then it
119
+
isn't cursed I guess? It certainly seems like the disparate values I'm getting are part of a larger structure, so I'd like to implement that at some point.
0 commit comments