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@NVIDIAGameWorks @UVGenios @Kiesling-exe
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TheKiesling/README.md

Hi πŸ‘‹, I'm JosΓ© Pablo Kiesling

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A Computer Science student at Universidad del Valle πŸ“š and Implementation Developer at Sento-AI πŸ€–.

I'm a person who is interested in software development and problem-solving πŸ‘¨β€πŸ’».

Passionate about technology and programming, I enjoy participating in challenging projects πŸ™Œ that encourage continuous learning and skill improvement πŸ’ͺ.

Working out in the gym πŸ‹οΈ, contemplating ideas with music 🎡, and exploring cutting-edge technologies πŸ–₯️ are some of my pursuits.

I am dedicated to achieve ambitious goals prioritizing personal and professional growth πŸ“ˆπŸ’‘.

Languages and Tools:

blender cplusplus csharp css3 docker figma git html5 java javascript jest kotlin linux mysql oracle php postgresql python react sass selenium

Pinned

  1. computer-graphics computer-graphics Public

    C++ 1

  2. Doom Doom Public

    This project is a raycasting game developed in C++ that recreates a 3D environment using the raycasting rendering technique. The game simulates a first-person view where the player navigates throug…

    C++ 1