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Beach Survival EE

You can find the latest version of the code on GitHub at https://github.com/JeroenDeDauw/BeachSurvivalEE

Version History

Entropy Edition 8

2020-02-xx

  • Changed player unit cap to 5000
  • Enemy arty and nukes are now revealed

Entropy Edition 7

2020-02-14

  • Changed terrain in the center of the map for easier visual assessment of distance

Entropy Edition 6

2020-02-13

  • Compacted mass and hydro spawn positions to free up space
  • Relocated player spawns to enhance 3 player games and make the spawn more circular
  • Replaced wide tree spawn with limited focused tree spawn to avoid enemy harbs getting stuck

Entropy Edition 5

2020-02-03

  • Made resource spawning adaptive: only mexes and hydros for present players are spawned
  • Paragons are now disabled by default, which can be changed via a new lobby option
  • Improved in-game notification messages, especially for people playing with split screen across two monitors
  • Added ability to increase and decrease the damage multiplier of enemy units during the game via hotkey
  • Added ability to display map settings via hotkey
  • Fixed bug that prevented display of wave frequency and auto reclaim settings at the start of the game

Entropy Edition 4

2020-01-29

  • Changed bot color so that it cannot be the same as one of the players

Entropy Edition 3

2019-12-12

  • Added Damage Multiplier lobby option
  • Changed default wave frequency from streaming (10) to epic waves (240)
  • Added extra values for the Health Multiplier option

Entropy Edition 2

2019-12-10

  • Added Health Multiplier lobby option
  • Some code cleanup

Entropy Edition 1

2019-12-09

  • Flying engineers (UEF drones) can now be build
  • Added extra values to the Difficulty lobby option
  • Added Auto Reclaim lobby option
  • Added All Factions lobby option
  • Added README with Version History
  • Put code into git repository

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