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Water Park experience improvements #2132

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@tornac1234 tornac1234 commented Apr 29, 2024

  • Fix fishes broadcasting global coordinates while in water parks
  • Sync creature hatching
  • Sync creature mating
  • Fix simulation ownership not being given when first placing buildings
  • Fix some creature respawner having a cell level 100 (not handled by server)

@tornac1234 tornac1234 added Type: bug Area: bases Related to base building or interior game objects Type: enhancement Issue is to be solved by implementing new features labels Apr 29, 2024
@tornac1234 tornac1234 marked this pull request as ready for review May 4, 2024 12:04
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tornac1234 commented May 4, 2024

Ready for review 😎 (and to be tested 🎮)

updates.Add(new RawTransformUpdate(gameObjectWithId.Key, gameObjectWithId.Value.transform.position.ToDto(), gameObjectWithId.Value.transform.rotation.ToDto()));
if (ShouldBroadcastLocalPosition(gameObjectWithId.Value))
{
updates.Add(new RawTransformUpdate(gameObjectWithId.Key, gameObjectWithId.Value.transform.localPosition.ToDto(), gameObjectWithId.Value.transform.localRotation.ToDto()));
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As far as I can see this new behavior isn't reflected on client or server. What is the reason of this?

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Area: bases Related to base building or interior game objects Type: bug Type: enhancement Issue is to be solved by implementing new features
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