Skip to content

Starciad/StardustSandbox

⏳ ➥ Pixel Dust

GAME LOGO

Introduction

Pixel Dust is a Sandbox game inspired by the classic "Falling-Sand," providing an immersive experience where the only limitation is your imagination!

Description

Written in C# (CSharp) using the MonoGame framework, Pixel Dust is a simulation game filled with content to be explored by the player. Enjoy the freedom to create and experiment on a large semi-open map of customizable size. Allocate elements, build contraptions, and develop ingenious concepts, all while testing your ideas!

You are encouraged to create and share your creations in a constantly evolving game, providing more and more content to satisfy your creativity. Explore the endless possibilities of the game by configuring the environment according to your preferences, with no limitations hindering your creations!

Download

The game has not been officially released yet, preventing a complete experience. Even when trying to build it from the source code, the assets are not available to provide a full experience.

Requirements

Here are the necessary requirements for the game to function correctly:

  • Operating System: Windows, MacOS, or Linux;
  • DirectX: Version 9.0c or higher;
  • OpenGL: Version 2.0 or higher;
  • RAM: At least 500 MB;
  • Disk Space: Minimum of 100 MB available;
  • System Architecture: x64 (64 bits);
  • .NET Runtime: Required for the game to run.

Note

Compiling the game from the source code also requires the same requirements.

Compilation/Build

Learn how to compile the project with all assets by consulting the Compilation Articles in the Wiki (under construction).

Changelog

Check the Changelog file for more information about changes in the game.

Frequently Asked Questions

Have any questions about the project? Check the F.A.Q. to see if it has already been answered!

Contributions

For information on how to contribute to the project, click here.

Code of Conduct

Refer to the Code of Conduct for information on behavioral guidelines.

Credits

Get details about the credits here.

Licensing

Project

All game source code is under the MIT license. See the LICENSE file for more details on the license.

Assets

All game assets (graphics, music, sound effects, and other content) are licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.

CC BY-NC-SA 4.0

Releases

No releases published

Languages