Skip to content

StarDustCFW/StarDust-Bootmenu

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

License badge Homebrew Store

StarDust Bootmenu

Is not recomended use this out of StarDustCFWpack

What StarDust Boot is?

picture

  • Custom backgrounds can be added by placing background.bmp file inside StarDust directory. The background must be smaller or equal than 720x1280.
  • Custom titles can be added by placing title.bmp file inside StarDust directory. There is not a specific size for title.
  • Take screenshots to share your StarDust Boot gui.
  • FULL touch support. Thanks to @pixel-stuck

About BMP format

The only format supported is BMP 32 bit ARGB color. The color used for transparency is #1D1919.

Find these logos here and the background and title here.

Improve performance

StarDust Boot can use minerva dram training to improve performance. The use of minerva is optional but recommended. To use minerva just place the compiled minerva.bso inside StarDust/sys. The directory StarDust/sys with minerva, is included in sd-files.zip in the release section.

Compatibility

This payload will launch any CFW or payload.

Roadmap

  1. Kind of config file
  2. Change to prettier font

Credits

  • devkitPro for the devkitA64 toolchain.
  • naehrwert and st4rk for the original hekate project and its hwinit code base.
  • CTCaer for the continued hekate and his minerva project.
  • xalgovia and Retrogamer 74 for the splash and logos. Also thanks them to use ArgonNX.
  • langerhans and stuck-pixel for their implementation of touch support.
  • D3fau4 for touch support testing.
  • pwall2222 Code Support

About

🚀 GUI payload chainloader for Nintendo Swtich.

Resources

License

Stars

Watchers

Forks

Packages

No packages published

Languages

  • C 98.0%
  • C++ 1.7%
  • Other 0.3%