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Manipulate blocks send to the client? #1263

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@thomas15v

The idea is to manipulate the chunks/blocks send to the client. So that we can hide or fake certain types of blocks.

I am aware that we can send blocks to the player with the ´Viewer´ object. But if your trying to make something that prevents cheating (xray), It might be better to not send the blocks in the first place.

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